public DateTime? NextExecution(IJobState state, ISchedulerContext context)
        {
            if (state.Status != JobStatus.Pending)
            {
                return null; // Have no clue
            }

            return context.GetCurrentTime().Date.Add(_dayTime);
        }
Beispiel #2
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        public void Run()
        {
            if (_status != JobStatus.Scheduled)
            {
                // Do nothing. Work is already started.
                return;
            }
            _status        = JobStatus.Running;
            _lastStartTime = _context.GetCurrentTime();
            _definition.Factory().ContinueWith(t =>
            {
                _status           = JobStatus.Pending;
                _lastCompleteTime = _context.GetCurrentTime();

                var run = new JobRun
                {
                    Started   = _lastStartTime.Value,
                    Completed = _lastCompleteTime.Value
                };

                if (t.Status == TaskStatus.Faulted)
                {
                    var ex = t.Exception.Flatten().GetBaseException();

                    run.Result        = JobRunResult.Failure;
                    run.ResultMessage = ex.ToString();

                    // We need to log this out.
                    //_trace.Value.Error("Command " + cmdKey + " failed to execute.\r\n" + ex.Message, new { Exception = ex, Command = cmd });
                }
                else if (t.Status == TaskStatus.RanToCompletion)
                {
                    run.Result = JobRunResult.Success;
                }

                _previousRuns.Add(run);

                var newWorkState = new WorkState(_lastCompleteTime.Value);

                _context.State.Store(_definition.JobKey, newWorkState);
            });
        }
        public JobItem(ISchedulerContext context, JobDefinition definition, WorkState presavedState = null)
        {
            _context = context;
            _definition = definition;
            _created = _context.GetCurrentTime();

            if (presavedState != null)
            {
                _lastCompleteTime = presavedState.LastCompleteTime;
            }

            UpdateState();
        }
Beispiel #4
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        public JobItem(ISchedulerContext context, JobDefinition definition, WorkState presavedState = null)
        {
            _context    = context;
            _definition = definition;
            _created    = _context.GetCurrentTime();

            if (presavedState != null)
            {
                _lastCompleteTime = presavedState.LastCompleteTime;
            }

            UpdateState();
        }
Beispiel #5
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        public DateTime?NextExecution(IJobState state, ISchedulerContext context)
        {
            if (state.Status != JobStatus.Pending)
            {
                return(null); // Have no clue
            }

            if (state.LastComplete != null)
            {
                return(state.LastComplete.Value.Date.AddDays(1).Add(_dayTime));
            }

            return(context.GetCurrentTime().Date.Add(_dayTime));
        }
        public DateTime? NextExecution(IJobState state, ISchedulerContext context)
        {
            if (state.Status != JobStatus.Pending)
            {
                return null; // Have no clue
            }

            if (state.LastComplete != null)
            {
                return state.LastComplete.Value.Date.AddDays(1).Add(_dayTime);
            }

            return context.GetCurrentTime().Date.Add(_dayTime);
        }