public GameProcessSystem(IGameSetting gameSetting, ISceneSystem sceneSystem, IUISystem uiSystem)
 {
     this.gameSetting = gameSetting;
     this.sceneSystem = sceneSystem;
     this.uiSystem    = uiSystem;
     context          = new GameProcessContext();
 }
 public GameProcessSystem(IGameSetting gameSetting, ISceneSystem sceneSystem, IUIController uiController, LoginAdapter loginAdapter)
 {
     this.gameSetting  = gameSetting;
     this.sceneSystem  = sceneSystem;
     this.uiController = uiController;
     this.loginAdapter = loginAdapter;
     context           = new GameProcessContext();
 }