public GameProcessSystem(IGameSetting gameSetting, ISceneSystem sceneSystem, IUISystem uiSystem) { this.gameSetting = gameSetting; this.sceneSystem = sceneSystem; this.uiSystem = uiSystem; context = new GameProcessContext(); }
public GameProcessSystem(IGameSetting gameSetting, ISceneSystem sceneSystem, IUIController uiController, LoginAdapter loginAdapter) { this.gameSetting = gameSetting; this.sceneSystem = sceneSystem; this.uiController = uiController; this.loginAdapter = loginAdapter; context = new GameProcessContext(); }