Beispiel #1
0
        /// <summary> Check that a scene element can be intersected by another scene element
        /// </summary>
        /// <param name="sceneElement"></param>
        /// <returns>intersected scene element</returns>
        public ISceneElement CheckIntersect(ISceneElement sceneElement)
        {
            if (sceneElement == null)
            {
                return(null);
            }

            foreach (var element in _elements)
            {
                if (element == sceneElement)
                {
                    continue;
                }

                if (sceneElement.Intersect(element))
                {
                    return(element);
                }
            }

            return(null);
        }