public void FillBuffer(float[] SampleBuffer, int SampleRate, int Offset)
        {
            if (SampleBuffer.Length != bufferSize)
            {
                throw new InvalidOperationException("Unexpected buffer size.");
            }
            if (Carrier)
            {
                AmplitudeSource.FillBuffer(amplitudeBuffer, SampleRate, Offset / 2);
                PitchSource.FillBuffer(pitchBuffer, SampleRate, Offset / 2);
                for (int ii = 0; ii < PitchModulators.Length; ii++)
                {
                    PitchModulators[ii].FillBuffer(pitchModulatorBuffers[ii], SampleRate, Offset / 2);
                }
                for (int i = 0; i < SampleBuffer.Length; i += 2)
                {
                    float frequency = pitchBuffer[i / 2] * PitchMultiplier;
                    //Console.WriteLine(frequency);

                    /*if (frequency < 110)
                     * {
                     *  Console.WriteLine("bruh");
                     * }*/
                    float modulation = 0F;
                    for (int ii = 0; ii < PitchModulators.Length; ii++)
                    {
                        modulation += pitchModulatorBuffers[ii][i / 2];
                    }

                    float sample = WaveformSource.GetSample(frequency, SampleRate, (Offset / 2) + (i / 2), modulation) * amplitudeBuffer[i / 2] * Volume;
                    SampleBuffer[i]     = sample * LVolume;
                    SampleBuffer[i + 1] = sample * RVolume;
                }
            }
            else
            {
                AmplitudeSource.FillBuffer(amplitudeBuffer, SampleRate, Offset);
                PitchSource.FillBuffer(pitchBuffer, SampleRate, Offset);
                for (int ii = 0; ii < PitchModulators.Length; ii++)
                {
                    PitchModulators[ii].FillBuffer(pitchModulatorBuffers[ii], SampleRate, Offset);
                }
                for (int i = 0; i < SampleBuffer.Length; i++)
                {
                    float frequency  = pitchBuffer[i] * PitchMultiplier;
                    float modulation = 0F;
                    for (int ii = 0; ii < PitchModulators.Length; ii++)
                    {
                        modulation += pitchModulatorBuffers[ii][i];
                    }

                    float sample = WaveformSource.GetSample(frequency, SampleRate, Offset + i, modulation) * amplitudeBuffer[i] * Volume;
                    SampleBuffer[i] = sample;
                }
            }
        }
        private void writeNextSamples()
        {
            Input.FillBuffer(buf, 44100, position);
            Buffer.BlockCopy(buf, 0, stdOutBuf, 0, stdOutBuf.Length);
            position    += stdOutBuf.Length / 4;
            absPosition += stdOutBuf.Length / 4;

            standardOut.Write(stdOutBuf, 0, stdOutBuf.Length);
        }
 public float Multiplier = 1F; // Multiply input before shaping.
 public void FillBuffer(float[] SampleBuffer, int SampleRate, int Offset)
 {
     input.FillBuffer(SampleBuffer, SampleRate, Offset);
     for (int i = 0; i < SampleBuffer.Length; i++)
     {
         float sample = SampleBuffer[i] * Multiplier;
         if (sample <= 0)
         {
             SampleBuffer[i] = (float)-Math.Sqrt(1 - Math.Pow(sample + 1, Hardness));
         }
         else
         {
             SampleBuffer[i] = (float)Math.Sqrt(1 - Math.Pow(1 - sample, Hardness));
         }
     }
 }
        public void FillBuffer(float[] SampleBuffer, int SampleRate, int Offset)
        {
            input.FillBuffer(SampleBuffer, SampleRate, Offset);
            if (Offset == 0)
            {
                lastOutput = SampleBuffer[0];
            }
            float RC    = 1F / (CutoffFrequency * 2 * (float)Math.PI);
            float dt    = 1F / SampleRate;
            float alpha = dt / (RC + dt);

            for (int i = 0; i < SampleBuffer.Length; i++)
            {
                lastOutput      = lastOutput + (alpha * (SampleBuffer[i] - lastOutput));
                SampleBuffer[i] = lastOutput;
            }
        }