public SWIGTYPE_p_IDirect3D __deref__() { global::System.IntPtr cPtr = ISMathPINVOKE.Direct3D___deref__(swigCPtr); SWIGTYPE_p_IDirect3D ret = (cPtr == global::System.IntPtr.Zero) ? null : new SWIGTYPE_p_IDirect3D(cPtr, false); return(ret); }
public SWIGTYPE_p_IDirect3D __deref__() { global::System.IntPtr cPtr = ISMathPINVOKE.Direct3D___deref__(swigCPtr); SWIGTYPE_p_IDirect3D ret = (cPtr == global::System.IntPtr.Zero) ? null : new SWIGTYPE_p_IDirect3D(cPtr, false); return(ret); }