public bool Execute(Pointer pointer, IRunicContext context)
        {
            int dir = (int)pointer.direction;

            if (c == '/')
            {
                if (dir % 2 == 0)
                {
                    int a = 2 - dir;
                    pointer.direction = DirectionHelper.Reflect((Direction)a);
                }
                else
                {
                    int a = 4 - dir;
                    pointer.direction = DirectionHelper.Reflect((Direction)a);
                }
            }
            else
            {
                if (dir <= 1)
                {
                    pointer.direction = DirectionHelper.RotateCCW(pointer.direction);
                }
                else
                {
                    pointer.direction = DirectionHelper.RotateCW(pointer.direction);
                }
            }
            return(true);
        }
        public bool Execute(Pointer pointer, IRunicContext context)
        {
            object a = pointer.Pop();
            object b = pointer.Pop();

            if (a != null && b != null && a is ValueType && b is ValueType && MathHelper.IsInteger((ValueType)a) && MathHelper.IsInteger((ValueType)b))
            {
                int  x        = (int)MathHelper.GetValue((ValueType)b);
                int  y        = (int)MathHelper.GetValue((ValueType)a);
                char modifier = context.GetModifier(pointer.position.x, pointer.position.y);
                context.AdvancePointer(pointer, false);
                if (modifier != '͍')
                {
                    pointer.Push(pointer.position.x);
                    pointer.Push(pointer.position.y);
                }
                if (!context.IsValidPos(x, y))
                {
                    pointer.DeductMana(pointer.GetMana());
                    return(true);
                }
                pointer.position  = new Vector2Int(x, y);
                pointer.direction = context.GetModifiedDirection(modifier, pointer.direction);
                return(false);
            }
            return(true);
        }
Beispiel #3
0
        public bool Execute(Pointer pointer, IRunicContext context)
        {
            object a = pointer.Pop();
            object b = pointer.Pop();

            if (a is ValueType && b is ValueType)
            {
                if (a is Vector3 || b is Vector3)
                {
                }
                else if (a is char || b is char)
                {
                    double x = MathHelper.GetValue((ValueType)a);
                    double y = MathHelper.GetValue((ValueType)b);
                    pointer.Push(System.Math.Pow(y, x));
                }
                else
                {
                    double x = Convert.ToDouble(a);
                    double y = Convert.ToDouble(b);
                    pointer.Push(System.Math.Pow(y, x));
                }
            }
            return(true);
        }
Beispiel #4
0
        public bool Execute(Pointer pointer, IRunicContext context)
        {
            char modifier = context.GetModifier(pointer.position.x, pointer.position.y);

            if (modifier == '̹' || modifier == '͗')
            {
                pointer.Push(pointer.GetStacksStackSize());
            }
            else if (modifier == '͍')
            {
                object o = pointer.Pop();
                if (o is string)
                {
                    string s = (string)o;
                    pointer.Push(s.Length);
                }
                else
                {
                    pointer.Push(o);
                }
            }
            else
            {
                pointer.Push(pointer.GetStackSize());
            }
            return(true);
        }
Beispiel #5
0
        public bool Execute(Pointer pointer, IRunicContext context)
        {
            object a = pointer.Pop();
            object b = pointer.Pop();
            bool   r;

            if (a == null && b == null)
            {
                r = true;
            }
            else if (a == null || b == null)
            {
                r = false;
            }
            else if (a is ValueType && b is ValueType)
            {
                r = MathHelper.NumericRelationship.EqualTo == MathHelper.Compare((ValueType)a, (ValueType)b);
            }
            else
            {
                r = a.Equals(b);
            }

            char modifier = context.GetModifier(pointer.position.x, pointer.position.y);

            if (modifier == '̸' || modifier == '͍')
            {
                r = !r;
            }
            pointer.Push(r ? 1 : 0);
            return(true);
        }
Beispiel #6
0
        public bool Execute(Pointer pointer, IRunicContext context)
        {
            object a = pointer.Pop();

            if (a is ValueType)
            {
                MathHelper.NumericRelationship r = MathHelper.Compare((ValueType)a, 0);
                if (r != MathHelper.NumericRelationship.EqualTo)
                {
                    int b = (int)MathHelper.GetValue((ValueType)a);
                    pointer.SetSkip(System.Math.Max(1, b));
                }
            }
            else
            {
                if (a == null)
                {
                    pointer.SetSkip(1);
                }
                else
                {
                    pointer.Push(a);
                }
            }
            return(true);
        }
Beispiel #7
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        public bool Execute(Pointer pointer, IRunicContext context)
        {
            object o = pointer.Pop();

            if (o is ValueType)
            {
                char modifier = context.GetModifier(pointer.position.x, pointer.position.y);
                if (modifier == '͍')
                {
                    if (o.Equals(0))
                    {
                        pointer.Push(1);
                    }
                    else
                    {
                        pointer.Push(0);
                    }
                }
                else
                {
                    pointer.Push(o);
                    pointer.Push(-1);
                    mult.Execute(pointer, context);
                }
            }
            return(true);
        }
Beispiel #8
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        public bool Execute(Pointer pointer, IRunicContext context)
        {
            object a = pointer.Pop();
            object b = pointer.Pop();

            if (a != null && b != null)
            {
                if (a is ValueType && b is ValueType)
                {
                    if (MathHelper.IsInteger((ValueType)a) && MathHelper.IsInteger((ValueType)b))
                    {
                        int c = (int)a + (int)b;
                        pointer.Push(c);
                    }
                    else if (a is Vector3 && b is Vector3)
                    {
                        pointer.Push(((Vector3)a + (Vector3)b));
                    }
                    else
                    {
                        double c = MathHelper.GetValue((ValueType)a) + MathHelper.GetValue((ValueType)b);
                        pointer.Push(c);
                    }
                }
                else if (b is string || a is string)
                {
                    string s1 = a.ToString();
                    string s2 = b.ToString();

                    pointer.Push(s2 + s1);
                }
            }
            return(true);
        }
        public bool Execute(Pointer pointer, IRunicContext context)
        {
            char modifier = context.GetModifier(pointer.position.x, pointer.position.y);

            if (modifier == '̹' || modifier == '͗')
            {
                pointer.RotateStacksStack(rotLeft);
            }
            else if (modifier == '͍')
            {
                object o = pointer.Pop();
                if (o is string)
                {
                    string s = (string)o;
                    if (rotLeft)
                    {
                        s = s.RotateLeft();
                    }
                    else
                    {
                        s = s.RotateRight();
                    }
                    pointer.Push(s);
                }
                else
                {
                    pointer.Push(o);
                }
            }
            else
            {
                pointer.RotateStack(rotLeft);
            }
            return(true);
        }
Beispiel #10
0
 public bool Execute(Pointer pointer, IRunicContext context)
 {
     if (pointer.direction == dir || pointer.direction == DirectionHelper.Reflect(dir))
     {
         pointer.direction = DirectionHelper.Reflect(pointer.direction);
     }
     return(true);
 }
Beispiel #11
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 public bool Execute(Pointer pointer, IRunicContext context)
 {
     if (pointer.GetAge() == 0)
     {
         pointer.direction = dir;
         pointer.Merge(new Pointer(10, pointer.direction, Vector2Int.zero));
     }
     return(true);
 }
Beispiel #12
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        public bool Execute(Pointer pointer, IRunicContext context)
        {
            object  a  = pointer.Pop();
            object  b  = pointer.Pop();
            Vector3 v1 = getVec3(a);
            Vector3 v2 = getVec3(b);

            pointer.Push((v1 - v2).magnitude);
            return(true);
        }
Beispiel #13
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        public bool Execute(Pointer pointer, IRunicContext context)
        {
            pointer.direction = context.GetModifiedDirection(context.GetModifier(pointer.position.x, pointer.position.y), pointer.direction);
            int j = context.GetDelayAmount(context.GetModifier(pointer.position.x, pointer.position.y));

            pointer.SetDelay(j + 1);
            pointer.SetSkip(j + 1);

            return(false);
        }
Beispiel #14
0
        public bool Execute(Pointer pointer, IRunicContext context)
        {
            char modifier = context.GetModifier(pointer.position.x, pointer.position.y);

            if (modifier == '͍')
            {
                object o = pointer.Pop();
                if (o is string)
                {
                    string s    = (string)o;
                    int    cost = System.Math.Max(s.Length - 10, 1);
                    pointer.DeductMana(cost);
                    List <char> list = (s).ToCharArray().ToList();
                    list.Sort((x, y) => (int)MathHelper.Compare(x, y));
                    s = new string(list.ToArray());
                    pointer.Push(s);
                }
                else
                {
                    pointer.Push(o);
                }
            }
            else
            {
                int cost = System.Math.Max(pointer.GetStackSize() - 10, 1);
                if (pointer.GetMana() <= cost)
                {
                    return(false);
                }
                pointer.DeductMana(cost);
                List <ValueType> list = new List <ValueType>();
                while (pointer.GetStackSize() > 0)
                {
                    object o = pointer.Pop();
                    if (o is ValueType)
                    {
                        list.Add((ValueType)o);
                    }
                    else
                    {
                        pointer.Push(o);
                        break;
                    }
                }
                list.Sort((x, y) => (int)MathHelper.Compare(y, x));
                for (int i = 0; i < list.Count; i++)
                {
                    pointer.Push(list[i]);
                }
            }
            return(true);
        }
        public bool Execute(Pointer pointer, IRunicContext context)
        {
            object a = pointer.Pop();
            object b = pointer.Pop();

            if (a != null && b != null)
            {
                if (a is ValueType && b is ValueType)
                {
                    if (MathHelper.IsInteger((ValueType)a) && MathHelper.IsInteger((ValueType)b))
                    {
                        int c = (int)b - (int)a;
                        pointer.Push(c);
                    }
                    else if (a is Vector3 && b is Vector3)
                    {
                        pointer.Push(((Vector3)b - (Vector3)a));
                    }
                    else
                    {
                        double c = MathHelper.GetValue((ValueType)b) - MathHelper.GetValue((ValueType)a);
                        pointer.Push(c);
                    }
                }
                else if (a is ValueType && b is string)
                {
                    int    n = (int)MathHelper.GetValue((ValueType)a);
                    string s = (string)b;
                    if (n > 0)
                    {
                        string second = s.Substring(0, s.Length - n);
                        pointer.Push(second);
                    }
                    else if (n < 0)
                    {
                        n *= -1;
                        string first  = s.Substring(0, n);
                        string second = s.Substring(n, s.Length - n);
                        pointer.Push(second);
                    }
                    else
                    {
                        pointer.Push(s);
                    }
                }
                else
                {
                }
            }
            return(true);
        }
Beispiel #16
0
        public bool Execute(Pointer pointer, IRunicContext context)
        {
            char modifier = context.GetModifier(pointer.position.x, pointer.position.y);

            if (modifier == '̹' || modifier == '͗')
            {
                pointer.PopDiscardStack();
            }
            else
            {
                pointer.Pop();
            }
            return(true);
        }
        public bool Execute(Pointer pointer, IRunicContext context)
        {
            ReadOnlyCollection <Pointer> allpts = context.GetPointers();
            IEnumerable <Pointer>        pts    = allpts.Where(x => x != pointer && x.position.x == pointer.position.x && x.position.y == pointer.position.y);

            if (pts.Count() == 0)
            {
                return(false);
            }
            if (pointer.GetStackSize() == 0)
            {
                return(false);
            }
            object o = pointer.Pop();

            if (o is ValueType)
            {
                int v = (int)MathHelper.GetValue((ValueType)o);
                if (context.GetModifier(pointer.position.x, pointer.position.y) == '͍')
                {
                    foreach (Pointer p in pts)
                    {
                        List <object> stack = new List <object>();
                        for (; v > 0; v--)
                        {
                            stack.Add(p.Pop());
                        }
                        stack.Reverse();
                        PushStack(pointer, stack);
                    }
                }
                else
                {
                    List <object> stack = new List <object>();
                    for (; v > 0; v--)
                    {
                        stack.Add(pointer.Pop());
                    }
                    stack.Reverse();
                    foreach (Pointer p in pts)
                    {
                        PushStack(p, stack);
                        p.SetSkip(1);
                    }
                }
                return(true);
            }
            return(false);
        }
Beispiel #18
0
        public bool Execute(Pointer pointer, IRunicContext context)
        {
            var o = pointer.Pop();

            if (o is ValueType)
            {
                ValueType v = (ValueType)o;
                if (MathHelper.Compare(pointer.GetMana(), v) >= 0)
                {
                    return(true);
                }
                pointer.Push(o);
            }
            return(false);
        }
Beispiel #19
0
        public bool Execute(Pointer pointer, IRunicContext context)
        {
            object a = pointer.Pop();
            object b = pointer.Pop();

            if (a != null && b != null)
            {
                if (a is ValueType && b is ValueType)
                {
                    if (MathHelper.IsInteger((ValueType)a) && MathHelper.IsInteger((ValueType)b))
                    {
                        int c = (int)a * (int)b;
                        pointer.Push(c);
                    }
                    else if (a is Vector3 || b is Vector3)
                    {
                        if (a is Vector3 && b is Vector3)
                        {
                            pointer.Push(Vector3.Cross((Vector3)a, (Vector3)b));
                        }
                        else if (a is Vector3)
                        {
                            pointer.Push(((Vector3)a) * (float)MathHelper.GetValue((ValueType)b));
                        }
                        else if (b is Vector3)
                        {
                            pointer.Push(((Vector3)b) * (float)MathHelper.GetValue((ValueType)a));
                        }
                    }
                    else
                    {
                        double c = MathHelper.GetValue((ValueType)a) * MathHelper.GetValue((ValueType)b);
                        pointer.Push(c);
                    }
                }
                else if (b is string && a is ValueType)
                {
                    StringBuilder sb = new StringBuilder((string)b);
                    int           m  = (int)MathHelper.GetValue((ValueType)a);
                    for (int i = 1; i < m; i++)
                    {
                        sb.Append((string)b);
                    }
                    pointer.Push(sb.ToString());
                }
            }
            return(true);
        }
Beispiel #20
0
        public bool Execute(Pointer pointer, IRunicContext context)
        {
            char modifier = context.GetModifier(pointer.position.x, pointer.position.y);

            if (modifier == '͍')
            {
                var  result = new StringBuilder();
                bool cont   = false;
                do
                {
                    cont = false;
                    if (pointer.GetStackSize() > 0)
                    {
                        object o = pointer.Pop();
                        if (o is char)
                        {
                            result.Insert(0, o.ToString());
                            cont = true;
                        }
                        else
                        {
                            pointer.Push(o);
                        }
                    }
                } while (cont);
                if (result.Length > 0)
                {
                    pointer.Push(result.ToString());
                }
            }
            else
            {
                object a = pointer.Pop();
                object b = pointer.Pop();
                string x = "";
                string y = "";
                if (a is ValueType || a is string)
                {
                    x = a.ToString();
                }
                if (b is ValueType || b is string)
                {
                    y = b.ToString();
                }
                pointer.Push(y + x);
            }
            return(true);
        }
Beispiel #21
0
        public bool Execute(Pointer pointer, IRunicContext context)
        {
            char modifier = context.GetModifier(pointer.position.x, pointer.position.y);

            if (modifier == '̹' || modifier == '͗')
            {
                pointer.CloneTopSubStack();
            }
            else
            {
                object o = pointer.Pop();
                pointer.Push(o);
                pointer.Push(o);
            }
            return(true);
        }
Beispiel #22
0
 public bool Execute(Pointer pointer, IRunicContext context)
 {
     do
     {
         object o = pointer.Pop();
         if (o != null)
         {
             context.WriteOutputs(o);
         }
     } while (dumpStack && pointer.GetStackSize() > 0);
     if (dumpStack)
     {
         pointer.DeductMana(pointer.GetMana());
     }
     return(true);
 }
Beispiel #23
0
        public bool Execute(Pointer pointer, IRunicContext context)
        {
            object a = pointer.Pop();
            object b = pointer.Pop();

            if (a is ValueType && b is ValueType)
            {
                MathHelper.NumericRelationship q = MathHelper.Compare((ValueType)b, (ValueType)a);
                bool r        = q == MathHelper.NumericRelationship.LessThan;
                char modifier = context.GetModifier(pointer.position.x, pointer.position.y);
                if (modifier == '̸' || modifier == '͍')
                {
                    r = !r;
                }
                pointer.Push(r ? 1 : 0);
            }
            return(true);
        }
Beispiel #24
0
        public bool Execute(Pointer pointer, IRunicContext context)
        {
            object o = pointer.Pop();

            if (o is string)
            {
                if (pointer.GetStackSize() > 0)
                {
                    object s = pointer.Pop();
                    if (s is char)
                    {
                        string[] sp = ((string)o).Split((char)s);
                        for (int i = 0; i < sp.Length; i++)
                        {
                            pointer.Push(sp[i]);
                        }
                        return(true);
                    }
                    else
                    {
                        pointer.Push(s);
                    }
                }

                char[] c = ((string)o).ToCharArray();
                for (int i = 0; i < c.Length; i++)
                {
                    pointer.Push(c[i]);
                }
            }
            else if (o is Vector3)
            {
                Vector3 v = (Vector3)o;
                pointer.Push(v.x);
                pointer.Push(v.y);
                pointer.Push(v.z);
            }
            else if (o != null)
            {
                pointer.Push(o.ToString());
                Execute(pointer, context);
            }
            return(true);
        }
Beispiel #25
0
        public bool Execute(Pointer pointer, IRunicContext context)
        {
            object o = pointer.Pop();

            if (o is ValueType)
            {
                ValueType v = (ValueType)o;
                int       d = (int)MathHelper.GetValue(v);
                pointer.PopNewStack(d);
                if (d > 0)
                {
                    pointer.DeductMana(1);
                }
            }
            else
            {
                pointer.Push(o);
            }
            return(true);
        }
Beispiel #26
0
        public bool Execute(Pointer pointer, IRunicContext context)
        {
            object a = pointer.Pop();
            object b = pointer.Pop();

            if (a != null && b != null)
            {
                if (a is ValueType && b is ValueType)
                {
                    if (MathHelper.IsInteger((ValueType)a) && MathHelper.IsInteger((ValueType)b))
                    {
                        int c = (int)MathHelper.GetValue((ValueType)b) % (int)MathHelper.GetValue((ValueType)a);
                        pointer.Push(c);
                    }
                    else
                    {
                        double d = MathHelper.GetValue((ValueType)a);
                        if (MathHelper.Approximately((float)d, 0))
                        {
                            pointer.DeductMana(pointer.GetMana());
                            return(true);
                        }
                        double c = MathHelper.GetValue((ValueType)b) % d;
                        pointer.Push(c);
                    }
                }
                else if (a is ValueType && b is string)
                {
                    int c = (int)MathHelper.GetValue((ValueType)a);
                    if (c < 0)
                    {
                        c = ((string)b).Length + c;
                    }
                    pointer.Push(((string)b)[c]);
                }
                else
                {
                }
            }
            return(true);
        }
Beispiel #27
0
        public bool Execute(Pointer pointer, IRunicContext context)
        {
            char modifier = context.GetModifier(pointer.position.x, pointer.position.y);

            if (modifier == '̹' || modifier == '͗')
            {
                pointer.SwapStacksStack();
            }
            else if (modifier == '͍')
            {
                object o = pointer.Pop();
                if (o is string)
                {
                    string      s    = (string)o;
                    List <char> list = s.ToCharArray().ToList();
                    char        a    = list[list.Count - 1];
                    list.RemoveAt(list.Count - 1);
                    char b = list[list.Count - 1];
                    list.RemoveAt(list.Count - 1);
                    list.Add(a);
                    list.Add(b);
                    pointer.Push(new string(list.ToArray()));
                }
                else
                {
                    pointer.Push(o);
                }
            }
            else
            {
                if (pointer.GetStackSize() < 2)
                {
                    return(true);
                }
                object a = pointer.Pop();
                object b = pointer.Pop();
                pointer.Push(a);
                pointer.Push(b);
            }
            return(true);
        }
Beispiel #28
0
        public bool Execute(Pointer pointer, IRunicContext context)
        {
            object o = pointer.Pop();

            if (o is ValueType)
            {
                ValueType v = (ValueType)o;
                int       i = (int)MathHelper.GetValue(v);
                char      c = (char)i;
                pointer.Push(c);
            }
            else if (o is string)
            {
                string s = (string)o;
                if (s.Length == 1)
                {
                    pointer.Push(s[0]);
                }
            }
            return(true);
        }
Beispiel #29
0
        public bool Execute(Pointer pointer, IRunicContext context)
        {
            object o = pointer.Pop();

            if (o is ValueType)
            {
                pointer.Push(MathHelper.GetValue((ValueType)o));
            }
            else if (o is string)
            {
                if (double.TryParse((string)o, out var d))
                {
                    pointer.Push(d);
                }
                else
                {
                    pointer.Push(WordDictionary.GetIndex(((string)o).ToLowerInvariant()));
                }
            }
            return(true);
        }
Beispiel #30
0
 public bool Execute(Pointer pointer, IRunicContext context)
 {
     if (context.GetModifier(pointer.position.x, pointer.position.y) == '͍')
     {
         string result = "";
         object o      = pointer.Pop();
         while (o is char && pointer.GetStackSize() > 0)
         {
             result += (char)o;
             o       = pointer.Pop();
         }
         if (o is char)
         {
             result += (char)o;
         }
         else
         {
             pointer.Push(o);
         }
         result = result.Reverse();
         pointer.Push(result);
     }
     else
     {
         object a = pointer.Pop();
         object b = pointer.Pop();
         string x = "";
         string y = "";
         if (a is ValueType || a is string)
         {
             x = a.ToString();
         }
         if (b is ValueType || b is string)
         {
             y = b.ToString();
         }
         pointer.Push(y + x);
     }
     return(true);
 }