Beispiel #1
0
        public override void Initialize(IRequestUnitService componentServices, IServiceProvider gameServices)
        {
            this.unittype = componentServices.RequestService <IUnitEntityType>();

            // should be a service,
            this.destinationRectangle.X = 50;
            this.destinationRectangle.Y = 50;

            base.Initialize(componentServices, gameServices);
        }
Beispiel #2
0
 public override void Initialize(IRequestUnitService componentServices, IServiceProvider gameServices)
 {
     base.Initialize(componentServices, gameServices);
 }
Beispiel #3
0
 /// <summary>
 /// Initializes the component, sets up the required services
 /// </summary>
 /// <param name="componentServices">The services provided by the other components of this unit</param>
 /// <param name="gameServices">The game services</param>
 public virtual void Initialize(IRequestUnitService componentServices, IServiceProvider gameServices)
 {
 }
Beispiel #4
0
 /// <summary>
 /// Initializes the component, sets up the required services
 /// </summary>
 /// <param name="componentServices">The services provided by the other components of this unit</param>
 /// <param name="gameServices">The game services</param>
 public virtual void Initialize(IRequestUnitService componentServices, IServiceProvider gameServices)
 {
 }
Beispiel #5
0
        public override void Initialize(IRequestUnitService componentServices, IServiceProvider gameServices)
        {
            this.unittype = componentServices.RequestService<IUnitEntityType>();

            // should be a service,
            this.destinationRectangle.X = 50;
            this.destinationRectangle.Y = 50;

            base.Initialize(componentServices, gameServices);
        }
Beispiel #6
0
 public override void Initialize(IRequestUnitService componentServices, IServiceProvider gameServices)
 {
     base.Initialize(componentServices, gameServices);
 }