Beispiel #1
0
        /// <summary>
        /// Applies the operator backwards to the given target relative state. The result is a new relative state (or more relative states, if conditional effects are present).
        /// </summary>
        /// <param name="relativeState">Relative state for the application.</param>
        /// <param name="operatorPreconditions">Operator preconditions.</param>
        /// <returns>Preceding relative states.</returns>
        public IEnumerable <IRelativeState> ApplyBackwards(IRelativeState relativeState, ISimpleConditions operatorPreconditions)
        {
            IRelativeState result = (IRelativeState)relativeState.Clone();

            bool anyConditionalEffect = false;

            foreach (var effect in this)
            {
                if (effect.GetConditions() == null)
                {
                    result = effect.ApplyBackwards(result);
                }
                else
                {
                    anyConditionalEffect = true;
                }
            }

            foreach (var constraint in operatorPreconditions)
            {
                result.SetValue(constraint.GetVariable(), constraint.GetValue());
            }

            if (!anyConditionalEffect)
            {
                yield return(result);
            }
            else
            {
                List <IRelativeState> states = new List <IRelativeState> {
                    result
                };

                foreach (var effect in this)
                {
                    if (effect.GetConditions() != null)
                    {
                        int statesCount = states.Count;
                        for (int i = 0; i < statesCount; ++i)
                        {
                            var newEffect = effect.ApplyBackwards(states[i]);
                            if (newEffect != null)
                            {
                                states.Add(newEffect);
                            }
                        }
                    }
                }

                foreach (var state in states)
                {
                    yield return(state);
                }
            }
        }
Beispiel #2
0
 /// <summary>
 /// Applies the effect backwards to the given relative state.
 /// </summary>
 /// <param name="relativeState">Relative state.</param>
 public virtual IRelativeState ApplyBackwards(IRelativeState relativeState)
 {
     // we are fine here with the direct modification
     relativeState.SetValue(Assignment.GetVariable(), RelativeState.WildCardValue);
     return(relativeState);
 }