Beispiel #1
0
        private static void AcceptEntity(IDictionary <string, object> dictionary, IRegistry registry)
        {
            var entityId   = ParseId(GetValue(dictionary, "Id"));
            var entityName = GetValue <string>(dictionary, "Name");

            var entity = registry.CreateEntity(entityId, entityName);

            ParseRegistryObjectBase(entity, dictionary);

            entity.Enabled = ParseBoolean(GetValue(dictionary, "Enabled"));
            entity.Layer   = ParseInt(GetValue(dictionary, "Layer"));

            IList <object> componentList;

            if (TryGetValue(dictionary, "Components", out componentList))
            {
                foreach (IDictionary <string, object> componentDictionary in componentList)
                {
                    var componentType = ParseTypeReference(GetValue(componentDictionary, "Type"), false);
                    var component     = entity.AddComponent(componentType);
                    component.Refresh(null, true);
                    ParseUTinyObject(registry, component, componentDictionary);
                    component.Refresh(null, true);
                }
            }
        }
        /// <summary>
        /// WIP attempting toe make a 'fast' path for entitiy deserialization... its currently the same speed or slow than the generic
        /// Makes assumptions about the structure of the data
        /// </summary>
        /// <param name="reader"></param>
        /// <param name="registry"></param>
        public void ReadEntity(BinaryReader reader, IRegistry registry)
        {
            var token = reader.ReadByte();

            Assert.AreEqual(token, BinaryToken.BeginObject);
            reader.ReadUInt32();

            // Read TypeId
            ReadPropertyName(reader);
            ReadPropertyValue(reader);

            // Read Id
            ReadPropertyName(reader);
            var id = ParseId(ReadPropertyValue(reader));

            // Read Name
            ReadPropertyName(reader);
            var name = ReadPropertyValue(reader) as string;

            var entity = registry.CreateEntity(id, name);

            // Read Components
            ReadPropertyName(reader);
            token = reader.ReadByte();
            Assert.AreEqual(BinaryToken.BeginArray, token);

            // Read object size
            // NOTE: This is NOT the length, this is the bytesize from the BeginArray token to the EndArray token
            reader.ReadUInt32();

            while ((token = reader.ReadByte()) != BinaryToken.EndArray)
            {
                Assert.AreEqual(BinaryToken.BeginObject, token);
                reader.ReadUInt32();      // Size
                ReadPropertyName(reader); // "Type"
                var type = ReadTypeReferenceValue(reader);

                var component = entity.AddComponent(type);
                component.Refresh();

                // Read Name
                ReadPropertyName(reader);
                ReadPropertyValue(reader);

                ReadPropertyName(reader); // "Properties"

                token = reader.ReadByte();
                Assert.AreEqual(BinaryToken.BeginObject, token);
                reader.ReadUInt32(); // Size
                while ((token = reader.ReadByte()) != BinaryToken.EndObject)
                {
                    reader.BaseStream.Position -= 1;
                    ReadUTinyObjectProperty(reader, component);
                }
                token = reader.ReadByte(); // EndObject
                Assert.AreEqual(BinaryToken.EndObject, token);
            }
        }
Beispiel #3
0
        /// <summary>
        /// Sets up or migrates the initial state of the project
        /// * Includes required modules
        /// * Perfrorms any migration
        /// </summary>
        /// <param name="registry"></param>
        /// <param name="project"></param>
        private static void SetupProject(IRegistry registry, UTinyProject project)
        {
            var module = project.Module.Dereference(registry);

            // Make sure there's a dependency on the core modules
            AddRequiredModuleDependencies(registry, module);

            if (project.Configuration.Equals(UTinyEntity.Reference.None))
            {
                var configurationEntity = registry.CreateEntity(UTinyId.New(), "Configuration");
                project.Configuration = (UTinyEntity.Reference)configurationEntity;
            }
        }
        public void SetUp()
        {
            m_Registry = new UTinyRegistry();

            // Create a component with a single int field
            m_ComponentType = m_Registry.CreateType(
                UTinyId.New(),
                "TestComponent",
                UTinyTypeCode.Component);

            m_ComponentType.CreateField(
                "TestIntField",
                (UTinyType.Reference)UTinyType.Int32);

            // Default the TestStruct.IntField to 7
            m_ComponentType.DefaultValue = new UTinyObject(m_Registry, (UTinyType.Reference)m_ComponentType)
            {
                ["TestIntField"] = KTestFieldDefaultValue
            };

            // Create an entity with our test component
            m_DefaultEntity = m_Registry.CreateEntity(UTinyId.New(), "DefaultEntity");

            {
                var c = m_DefaultEntity.AddComponent((UTinyType.Reference)m_ComponentType);
                c.Refresh();
            }

            // Create another entity with our test component
            m_OverridenEntity = m_Registry.CreateEntity(UTinyId.New(), "OverridenEntity");
            {
                var c = m_OverridenEntity.AddComponent((UTinyType.Reference)m_ComponentType);
                c.Refresh();
                c["TestIntField"] = KTestFieldOverrideValue;
            }
        }
        /// <summary>
        /// Sets up or migrates the initial state of the project
        /// * Includes required modules
        /// * Perfrorms any migration
        /// </summary>
        /// <param name="registry"></param>
        /// <param name="project"></param>
        private static void SetupProject(IRegistry registry, UTinyProject project)
        {
            var module = project.Module.Dereference(registry);

            // Make sure there's a dependency on the core modules
            module.AddExplicitModuleDependency((UTinyModule.Reference)registry.FindByName <UTinyModule>("UTiny.Core"));
            module.AddExplicitModuleDependency((UTinyModule.Reference)registry.FindByName <UTinyModule>("UTiny.Math"));
            module.AddExplicitModuleDependency((UTinyModule.Reference)registry.FindByName <UTinyModule>("UTiny.Core2D"));

            if (project.Configuration.Equals(UTinyEntity.Reference.None))
            {
                var configurationEntity = registry.CreateEntity(UTinyId.New(), "Configuration");
                project.Configuration = (UTinyEntity.Reference)configurationEntity;
            }
        }
Beispiel #6
0
        public void SetUp()
        {
            m_Registry = new UTinyRegistry();

            m_EnumType = m_Registry.CreateType(
                UTinyId.New(),
                "TestEnum",
                UTinyTypeCode.Enum);

            m_EnumType.BaseType = (UTinyType.Reference)UTinyType.Int32;

            m_EnumType.CreateField("A", (UTinyType.Reference)UTinyType.Int32);
            m_EnumType.CreateField("B", (UTinyType.Reference)UTinyType.Int32);
            m_EnumType.CreateField("C", (UTinyType.Reference)UTinyType.Int32);

            m_EnumType.DefaultValue = new UTinyObject(m_Registry, (UTinyType.Reference)m_EnumType)
            {
                // @NOTE We are intentionally starting at 1 to detect 0 case as errors
                ["A"] = 1,
                ["B"] = 2,
                ["C"] = 3
            };

            // Create a component with a single int field
            m_ComponentType = m_Registry.CreateType(
                UTinyId.New(),
                "TestComponent",
                UTinyTypeCode.Component);

            m_ComponentType.CreateField(
                "TestEnumField",
                (UTinyType.Reference)m_EnumType);

            m_Entity = m_Registry.CreateEntity(UTinyId.New(), "TestEntity");
            var component = m_Entity.AddComponent((UTinyType.Reference)m_ComponentType);

            component.Refresh();
        }
        public void SetUp()
        {
            m_Registry = new UTinyRegistry();

            // Create a component with a single Texture2D field
            m_ComponentType = m_Registry.CreateType(
                UTinyId.New(),
                "TestComponent",
                UTinyTypeCode.Component);

            m_ComponentType.CreateField(
                "TestTexture2DField",
                (UTinyType.Reference)UTinyType.Texture2DEntity);

            m_Entity = m_Registry.CreateEntity(UTinyId.New(), "TestEntity");
            var component = m_Entity.AddComponent((UTinyType.Reference)m_ComponentType);

            component.Refresh();

            // Create some asset on disc
            File.WriteAllBytes(Application.dataPath + "/TestTexture.png", new Texture2D(32, 32).EncodeToPNG());
            AssetDatabase.ImportAsset("Assets/TestTexture.png");
            m_Texture2D = AssetDatabase.LoadAssetAtPath <Texture2D>("Assets/TestTexture.png");
        }
Beispiel #8
0
        private static void CreateEntityForAsset(IRegistry registry, UTinyProject project, UTinyEntityGroup entityGroup, UTinyAssetInfo asset)
        {
            var @object = asset.Object;

            UTinyEntity entity = null;

            if (@object is Texture2D)
            {
                var texture  = @object as Texture2D;
                var path     = AssetDatabase.GetAssetPath(texture);
                var importer = (TextureImporter)AssetImporter.GetAtPath(path);

                entity = registry.CreateEntity(UTinyId.New(), $"{GetAssetEntityPath(typeof(Texture2D))}{asset.Name}");

                var image2d = entity.AddComponent(registry.GetImage2DType());
                image2d.Refresh();

                image2d["imageFile"] = $"ut-asset:{asset.Name}";

                var settings = UTinyUtility.GetAssetExportSettings(project, @object) as UTinyTextureSettings;
                if (settings != null && settings.FormatType == TextureFormatType.JPG && UTinyAssetExporter.TextureExporter.ReallyHasAlpha(texture))
                {
                    image2d["maskFile"] = $"ut-asset:{asset.Name}_a";
                }

                image2d["disableSmoothing"] = importer.filterMode == FilterMode.Point;

                var sprite = AssetDatabase.LoadAllAssetsAtPath(path).OfType <Sprite>().FirstOrDefault();

                // @NOTE The `importer.spritePixelsPerUnit` is currently NOT used in the editor...
                // We ALWAYS draw sprites at 1 pixel to world unit in the editor.
                // When we switch to using SpriteRenderer as our editor drawer we can just pass `sprite.pixelsPerUnit` directly here.
                var pixelsToWorldUnits = sprite ? sprite.pixelsPerUnit : 1;
                image2d["pixelsToWorldUnits"] = 1.0f / pixelsToWorldUnits;
            }
            else if (@object is Sprite)
            {
                var sprite = (Sprite)@object;

                entity = registry.CreateEntity(UTinyId.New(), $"{GetAssetEntityPath(typeof(Sprite))}{asset.Name}");

                var sprite2d = entity.AddComponent(registry.GetSprite2DType());
                sprite2d.Refresh();

                sprite2d["image"] = sprite.texture;
                var region = sprite2d["imageRegion"] as UTinyObject;
                if (null != region)
                {
                    region["x"]      = sprite.rect.x / sprite.texture.width;
                    region["y"]      = sprite.rect.y / sprite.texture.height;
                    region["width"]  = sprite.rect.width / sprite.texture.width;
                    region["height"] = sprite.rect.height / sprite.texture.height;
                }

                var pivot = sprite2d["pivot"] as UTinyObject;
                if (null != pivot)
                {
                    pivot["x"] = sprite.pivot.x / sprite.rect.width;
                    pivot["y"] = sprite.pivot.y / sprite.rect.height;
                }
            }
            else if (@object is AudioClip)
            {
                entity = registry.CreateEntity(UTinyId.New(), $"{GetAssetEntityPath(typeof(AudioClip))}{asset.Name}");

                var audioClip = entity.AddComponent(registry.GetAudioClipType());
                audioClip.Refresh();
                audioClip["file"] = $"ut-asset:{asset.Name}";
            }
            else if (@object is Font)
            {
                entity = registry.CreateEntity(UTinyId.New(), $"{GetAssetEntityPath(typeof(Font))}{asset.Name}");

                var fontAsset = entity.AddComponent(registry.GetFontType());
                fontAsset.Refresh();
                fontAsset["file"] = $"ut-asset:{asset.Name}";
            }

            if (null != entity)
            {
                entityGroup.AddEntityReference((UTinyEntity.Reference)entity);
            }

            foreach (var child in asset.Children)
            {
                CreateEntityForAsset(registry, project, entityGroup, child);
            }
        }
Beispiel #9
0
        public void SetUp()
        {
            m_Registry = new UTinyRegistry();

            // Create a component with an int array field
            m_IntArrayComponentType = m_Registry.CreateType(
                UTinyId.New(),
                "TestComponent",
                UTinyTypeCode.Component);

            m_IntArrayComponentType.CreateField(
                "TestIntArrayField",
                (UTinyType.Reference)UTinyType.Int32,
                true);

            m_IntArrayEntity = m_Registry.CreateEntity(UTinyId.New(), "TestEntity");
            var component = m_IntArrayEntity.AddComponent((UTinyType.Reference)m_IntArrayComponentType);

            component.Refresh();

            component["TestIntArrayField"] = new UTinyList(m_Registry, (UTinyType.Reference)UTinyType.Int32)
            {
                3, 6, 9
            };

            m_StructType = m_Registry.CreateType(
                UTinyId.New(),
                "TestStruct",
                UTinyTypeCode.Struct);

            m_StructType.CreateField(
                "TestIntField",
                (UTinyType.Reference)UTinyType.Int32);

            m_StructArrayComponentType = m_Registry.CreateType(
                UTinyId.New(),
                "TestComponent2",
                UTinyTypeCode.Component);

            m_StructArrayComponentType.CreateField(
                "TestStructArrayField",
                (UTinyType.Reference)m_StructType,
                true);

            m_StructArrayEntity = m_Registry.CreateEntity(UTinyId.New(), "TestEntity2");
            var component2 = m_StructArrayEntity.AddComponent((UTinyType.Reference)m_StructArrayComponentType);

            component2.Refresh();
            component2["TestStructArrayField"] = new UTinyList(m_Registry, (UTinyType.Reference)m_StructType)
            {
                new UTinyObject(m_Registry, (UTinyType.Reference)m_StructType)
                {
                    ["TestIntField"] = 3
                },
                new UTinyObject(m_Registry, (UTinyType.Reference)m_StructType)
                {
                    ["TestIntField"] = 6
                },
                new UTinyObject(m_Registry, (UTinyType.Reference)m_StructType)
                {
                    ["TestIntField"] = 9
                }
            };
        }