internal void EndPipeline()
        {
            ResetSendBuffer();

            if (Pipeline != null)
            {
                Pipeline = null;
                Interlocked.Increment(ref __requestsPerHour);
            }
        }
        internal void EndPipeline()
        {
            ResetSendBuffer();

            if (Pipeline != null)
            {
                Pipeline = null;
            }
        }