Beispiel #1
0
        public static void PlayFunc(IPlayable player1, IRecordable player2)
        {
            player1.Play();
            Console.WriteLine("Please select the next command: record, pause or stop!");
            string action = Console.ReadLine();

            switch (action)
            {
            case "record": player2.Record(); RecordFunc(player1, player2); break;

            case "pause": player1.Pause();
                Console.WriteLine("Please select your next step: stop or play again!");
                string actionNext = Console.ReadLine();
                switch (actionNext)
                {
                case "stop": player1.Stop(); break;

                case "play": PlayFunc(player1, player2); break;

                default: Console.WriteLine("Please select a valid command!"); break;
                }
                break;

            case "stop": player1.Stop(); break;

            default: Console.WriteLine("Please select a valid command!"); break;
            }
        }
        static void Main(string[] args)
        {
            string myFile = "myFile";

            new XMLHandler(myFile).ShowInfoXML();
            new DOCHandler(myFile).ShowInfoDOC();
            new TXTHandler(myFile).ShowInfoTXT();

            new ExDevider("Ex3");

            Player myPlayer = new Player();

            IRecordable myRecorder = myPlayer as IRecordable;
            IPlayeble   myPlayeble = myPlayer as IPlayeble;

            IEnumerable instance = new ArrayList();

            Console.ReadKey();

            instance = instance as IQueryable;

            myPlayeble.Play();
            myRecorder.Record();
            myPlayeble.Stop();
            myRecorder.Stop();

            Console.ReadKey();
        }
Beispiel #3
0
        static void Main(string[] args)
        {
            Player      player       = new Player();
            IRecordable recordDevice = player;
            IPlayable   playerDevice = player;

            recordDevice.Record();
            recordDevice.Pause();
            recordDevice.Stop();

            playerDevice.Play();
            playerDevice.Pause();
            playerDevice.Stop();

            Console.ReadLine();
        }
Beispiel #4
0
        static void Main(string[] args)
        {
            Player    player = new Player();
            IPlayable music  = player;

            music.Play();
            music.Pause();
            music.Stop();

            IRecordable recorder = player;

            recorder.Record();
            recorder.Pause();
            recorder.Stop();

            Console.ReadKey();
        }
Beispiel #5
0
        static void Main(string[] args)
        {
            Player    player         = new Player();
            IPlayeble playeblaPlayer = player as IPlayeble;

            playeblaPlayer.Play();
            playeblaPlayer.Stop();
            playeblaPlayer.Pause();

            IRecordable recoPlayer = player as IRecordable;

            recoPlayer.Record();
            recoPlayer.Pause();
            recoPlayer.Stop();

            Console.ReadLine();
        }
Beispiel #6
0
        //Создайте 2 интерфейса IPlayable и IRecodable.В каждом из интерфейсов создайте по 3 метода void Play() / void Pause() / void Stop() и void Record() / void Pause() / void Stop() соответственно.
        //Создайте производный класс Player от базовых интерфейсов IPlayable и IRecodable.
        //Написать программу, которая выполняет проигрывание и запись.

        static void Main()
        {
            Player      player     = new Player();
            IPlayable   playable   = player;
            IRecordable recordable = player;

            player.Play();
            playable.Pause();
            ((IPlayable)player).Stop();

            Console.WriteLine();

            recordable.Record();
            recordable.Pause();
            (player as IRecordable).Stop();

            Console.ReadLine();
        }
Beispiel #7
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        static void Main(string[] args)
        {
            Player player = new Player();

            IRecordable irec = player;
            IPlayable   ipl  = player;

            irec.Record();
            irec.Pause();
            irec.Stop();
            Console.WriteLine();
            ipl.Play();
            ipl.Pause();
            ipl.Stop();

            Console.WriteLine();
            Console.ReadLine();
        }
        static void Main(string[] args)
        {
            Player player = new Player();

            Console.WriteLine("***Player***");
            IPlayable player1 = player;

            player1.Play();
            player1.Pause();
            player1.Stop();

            Console.WriteLine();

            Console.WriteLine("***Recorder***");
            IRecordable recorder = player;

            recorder.Record();
            recorder.Pause();
            recorder.Stop();

            Console.ReadKey();
        }
Beispiel #9
0
 private void btRecord_Click(object sender, EventArgs e) => _recorder.Record();