/// <summary> /// Initializes a newly created state for the node in the inner, provided or not. /// </summary> /// <param name="nodeIndex">Index of the node.</param> /// <returns>The created node state.</returns> private protected virtual IReadOnlyOptionalNodeState InitChildState(IReadOnlyBrowsingOptionalNodeIndex nodeIndex) { Debug.Assert(nodeIndex.PropertyName == PropertyName); Debug.Assert(ChildState == null); IReadOnlyOptionalNodeState State = CreateNodeState(nodeIndex); SetChildState(State); return(State); }
/// <summary> /// Creates a IxxxOptionalNodeStateView object. /// </summary> private protected virtual IReadOnlyOptionalNodeStateView CreateOptionalNodeStateView(IReadOnlyOptionalNodeState state) { ControllerTools.AssertNoOverride(this, typeof(ReadOnlyControllerView)); return(new ReadOnlyOptionalNodeStateView(this, state)); }
/// <summary> /// Creates a IxxxOptionalNodeStateView object. /// </summary> private protected override ReadOnlyOptionalNodeStateView CreateOptionalNodeStateView(IReadOnlyOptionalNodeState state) { ControllerTools.AssertNoOverride(this, Type.FromTypeof <WriteableControllerView>()); return(new WriteableOptionalNodeStateView(this, (IWriteableOptionalNodeState)state)); }
/// <summary> /// Initializes a new instance of the <see cref="ReadOnlyOptionalNodeStateView"/> class. /// </summary> /// <param name="controllerView">The controller view to which this object belongs.</param> /// <param name="state">The optional node state.</param> public ReadOnlyOptionalNodeStateView(IReadOnlyControllerView controllerView, IReadOnlyOptionalNodeState state) : base(controllerView, state) { }
private protected virtual void SetChildState(IReadOnlyOptionalNodeState childState) { ChildState = childState; }
private protected virtual void SetChildState(IReadOnlyOptionalNodeState childState) { Debug.Assert(childState != null); ChildState = childState; }
static void BrowseNode(ReadOnlyController controller, IReadOnlyIndex index, Stats stats) { Assert.That(index != null, "ReadOnly #0"); Assert.That(controller.Contains(index), "ReadOnly #1"); IReadOnlyNodeState State = controller.IndexToState(index); Assert.That(State != null, "ReadOnly #2"); Assert.That(State.ParentIndex == index, "ReadOnly #4"); Node Node; if (State is IReadOnlyPlaceholderNodeState AsPlaceholderState) { Node = AsPlaceholderState.Node; } else if (State is IReadOnlyPatternState AsPatternState) { Node = AsPatternState.Node; } else if (State is IReadOnlySourceState AsSourceState) { Node = AsSourceState.Node; } else { Assert.That(State is IReadOnlyOptionalNodeState, "ReadOnly #5"); IReadOnlyOptionalNodeState AsOptionalState = (IReadOnlyOptionalNodeState)State; IReadOnlyOptionalInner ParentInner = AsOptionalState.ParentInner; //Assert.That(ParentInner.IsAssigned, "ReadOnly #6"); Node = AsOptionalState.Node; } stats.NodeCount++; Type ChildNodeType; IList <string> PropertyNames = NodeTreeHelper.EnumChildNodeProperties(Node); foreach (string PropertyName in PropertyNames) { if (NodeTreeHelperChild.IsChildNodeProperty(Node, PropertyName, out ChildNodeType)) { stats.PlaceholderNodeCount++; IReadOnlyPlaceholderInner Inner = (IReadOnlyPlaceholderInner)State.PropertyToInner(PropertyName); IReadOnlyNodeState ChildState = Inner.ChildState; IReadOnlyIndex ChildIndex = ChildState.ParentIndex; BrowseNode(controller, ChildIndex, stats); } else if (NodeTreeHelperOptional.IsOptionalChildNodeProperty(Node, PropertyName, out ChildNodeType)) { stats.OptionalNodeCount++; NodeTreeHelperOptional.GetChildNode(Node, PropertyName, out bool IsAssigned, out Node ChildNode); Debug.Assert(ChildNode is not null); //if (IsAssigned) { if (IsAssigned) { stats.AssignedOptionalNodeCount++; } IReadOnlyOptionalInner Inner = (IReadOnlyOptionalInner)State.PropertyToInner(PropertyName); IReadOnlyNodeState ChildState = Inner.ChildState; IReadOnlyIndex ChildIndex = ChildState.ParentIndex; BrowseNode(controller, ChildIndex, stats); } /*else * stats.NodeCount++;*/ } else if (NodeTreeHelperList.IsNodeListProperty(Node, PropertyName, out ChildNodeType)) { stats.ListCount++; IReadOnlyListInner Inner = (IReadOnlyListInner)State.PropertyToInner(PropertyName); for (int i = 0; i < Inner.StateList.Count; i++) { stats.PlaceholderNodeCount++; IReadOnlyPlaceholderNodeState ChildState = Inner.StateList[i]; IReadOnlyIndex ChildIndex = ChildState.ParentIndex; BrowseNode(controller, ChildIndex, stats); } } else if (NodeTreeHelperBlockList.IsBlockListProperty(Node, PropertyName, /*out Type ChildInterfaceType,*/ out ChildNodeType)) { stats.BlockListCount++; IReadOnlyBlockListInner Inner = (IReadOnlyBlockListInner)State.PropertyToInner(PropertyName); for (int BlockIndex = 0; BlockIndex < Inner.BlockStateList.Count; BlockIndex++) { IReadOnlyBlockState BlockState = Inner.BlockStateList[BlockIndex]; stats.PlaceholderNodeCount++; BrowseNode(controller, BlockState.PatternIndex, stats); stats.PlaceholderNodeCount++; BrowseNode(controller, BlockState.SourceIndex, stats); for (int i = 0; i < BlockState.StateList.Count; i++) { stats.PlaceholderNodeCount++; IReadOnlyPlaceholderNodeState ChildState = BlockState.StateList[i]; IReadOnlyIndex ChildIndex = ChildState.ParentIndex; BrowseNode(controller, ChildIndex, stats); } } } else { Type NodeType = Type.FromGetType(Node); PropertyInfo Info = NodeType.GetProperty(PropertyName); if (Info.PropertyType.IsTypeof <Document>()) { } else if (Info.PropertyType.IsTypeof <bool>()) { } else if (Info.PropertyType.IsEnum) { } else if (Info.PropertyType.IsTypeof <string>()) { } else if (Info.PropertyType.IsTypeof <Guid>()) { } else { Assert.That(false, $"State Tree unexpected property: {Info.PropertyType.Name}"); } } } }