Beispiel #1
0
        public double GetAverageFuelConsumption(IRace Race)
        {
            var averageFuelConsumption = 0.0;
            for (int i=0; i< Race.Waypoints.Count(); i++)
            {
                // Check Instruction if not null in case value sent from Unit testing
                var instruction = Race.Waypoints.ElementAt(i).Instruction ??
                                  WayPointInstructionsHelper.GetWayPointInstruction(Race.Waypoints.ElementAt(i),
                                                                                    Race.Waypoints.ToList());
                SetCurrentSpeed(instruction);
                var distance = 0.0;
                
                // no need for calculate distance in last wayoint assuming that last point is Race end point 
                if(i != Race.Waypoints.Count() - 1)
                    distance = Race.GetDistanceForLeg(Race.Waypoints.ElementAt(i).Position,
                                         Race.Waypoints.ElementAt(i + 1).Position);

                // What If current Speed not in low or high range How to calculate Consumption ??
                if (LowSpeedConsumption.Range.IsWithinRange(this.CurrentSpeed))
                    averageFuelConsumption += LowSpeedConsumption.Consumption * distance;
                else
                    if (HighSpeedConsumption.Range.IsWithinRange(this.CurrentSpeed))
                        averageFuelConsumption += HighSpeedConsumption.Consumption * distance;
            }

            return averageFuelConsumption;
        }