Beispiel #1
0
    protected override void ButtonClickedListener()
    {
        _instance?.AddPredicate(_predicate);

        if (_instance != null)
        {
            if (_instance.GetPredicatesList() != null && _instance.GetPredicatesList().Contains(_predicate))
            {
                _activeOverlay.gameObject.SetActive(true);
            }
            else
            {
                _activeOverlay.gameObject.SetActive(false);
            }
        }
    }