private async void OnSave() { UpdatePlayer(Player, _editingPlayer); if (EditMode) { await _repo.UpdatePlayerAsync(_editingPlayer); } else { await _repo.AddPlayerAsync(_editingPlayer); } Done(); }
private async void OnSave() { UpdatePlayer(Player, _editingPlayer); if (EditMode) { await _repo.UpdatePlayerAsync(_editingPlayer); } else { await _repo.AddPlayerAsync(_editingPlayer); } Done(); }