Beispiel #1
0
        private void CheckSneakDown()
        {
            // v------ hot fix to disable sneak when input is disabled
            if (player.InputDisabled || !playerInput.IsSneakDown())
            {
                isSneakingDown = false;
                return;
            }

            isSneaking     = true;
            isSneakingDown = true;
        }