Beispiel #1
0
        /// <summary>
        /// Handles the selection of the user if they have chosen to participate
        /// </summary>
        static void HumanSelection()
        {
            player1 = humanPlayerGenerator.GeneratePlayer("Player 1");
            Console.WriteLine("Please select: " + newLine);
            Console.WriteLine("1 for Rock" + newLine);
            Console.WriteLine("2 for Paper: " + newLine);
            Console.WriteLine("3 for Scissors: " + newLine);

            int weaponSelection = 0;

            while (!Enum.IsDefined(typeof(Selection), weaponSelection))
            {
                int.TryParse(Console.ReadLine() + newLine, out weaponSelection);
                if (!Enum.IsDefined(typeof(Selection), weaponSelection))
                {
                    Console.WriteLine("Invalid selection. Please select a weapon using numbers between 1 & 3." + newLine);
                }
            }

            Selection selectedWeapon = (Selection)weaponSelection;

            player1.SelectedValue = selectedWeapon;
            Console.WriteLine(player1.Name + " chose " + selectedWeapon + newLine);
        }
Beispiel #2
0
 /// <summary>
 /// Handles the selection of the computer if the user has chosen not to participate
 /// </summary>
 static void ComputerSelection()
 {
     player1 = computerPlayerGenerator.GeneratePlayer("Player 1");
     Console.WriteLine(player1.Name + " chose " + player1.SelectedValue + newLine);
 }