private void InitializeControls() { game = new GameViewModel(); playersList = new BindingList <GameViewModel>(); playGame = new PlayGameService(); playersList.Add(game); DataContext = playersList; }
public PlaySet(IPlayGame playGame) { if (playGame == null) { throw new ArgumentNullException("playGame"); } this.playGame = playGame; }
void Awake() { if (StartGameInfo.StartGameInfo.IsSinglePlay == false) { playGame = MultiPlayGameFactory.CreateMultiPlayGame(GetPlayGameInitData()); } else { playGame = new SinglePlayGame(GetPlayGameInitData()); } }
public async Task InvokeAsync(HttpContext context, IPlayGame game, IServiceProvider provider) { StringBuilder sb = new StringBuilder(); foreach (var sv in provider.GetServices <IDemoService>()) { sb.Append($"<br>{sv.Version}<br/>"); } await context.Response.WriteAsync(sb.ToString()); await _next(context); //return Task.CompletedTask; }
public PlaySet(IPlayGame playGame) { _playGame = playGame ?? throw new ArgumentNullException("playGame"); }
public HomeController(IUnitOfWork unitOfWork, IPlayGame playGame) { _unitOfWork = unitOfWork; _playGame = playGame; }
public MainMenu(IDeckCollectionManager deckCollectionManager, IPlayGame playGame, Constants constants) { this.deckCollectionManager = deckCollectionManager; this.playGame = playGame; this.contants = constants; }
public void Setup() { _playPointMock = new Mock <IPlayPoint>(); _playGame = new PlayGame(); }
public void GamePlay_Constructor_Null_IDetermineWinner_Contract_Checked() { //Act target = new PlayGame(null); }
public void TearDown() { determineWinner.Verify(); target = null; }
public void Setup() { determineWinner = new Mock <IDetermineWinner>(); target = new PlayGame(determineWinner.Object); }
public void Setup() { determineWinner = new Mock<IDetermineWinner>(); target = new PlayGame(determineWinner.Object); }