public void SwitchState(ControllerType ctrlType)
 {
     if (ctrlType == ControllerType.Install)
     {
         current = installCtrl;
     }
     else if (ctrlType == ControllerType.Match)
     {
         current = matchCtrl;
     }
 }
 public PlaceCtrl()
 {
     highLight = new ShaderHighLight();
     current   = installCtrl = new WorldActionSystem.InstallState(/*this*/);
     matchCtrl = new WorldActionSystem.MatchState(this);
 }