public void PickUp()
        {
            if (HasObjectInHands)
            {
                Drop();
            }

            if (possiblePickable != null)
            {
                possiblePickable.Pickup();
                pickedupObject = possiblePickable;
                var weapon = ((Weapon)pickedupObject);
                PropRootRightHand.currentProp = weapon.propTemplate;
            }
        }