public L2Event(IPhysicalProcessor referrer, INode sender, IEvent eve, double time, double duration, double receivePower, bool hasClosure) { this.PhysicalProcessor = referrer; this.Sender = sender; this.EncapsulatedEvent = eve; this.time = time; this.duration = duration; this.BaseReceivePower = receivePower; this.HasClosure = hasClosure; }
public void Initialize(IEventManager eventMgr, IPhysicalProcessor physProc, IRandomizerFactory randomizerFactory, IReportObserver reporter) { this.eventMgr = eventMgr; this.physProc = physProc; this.randomizerFactory = randomizerFactory; this.reporter = reporter; isInitialized = true; }
public FloodingQueryNodeFactory(IEventManager eventMgr, IPhysicalProcessor physProc, IRandomizerFactory randomizerFactory, IReportObserver reporter) { Initialize(eventMgr, physProc, randomizerFactory, reporter); }
IRandomizer randomizer; // Random Variable #endregion Fields #region Constructors public FloodingQueryNode(IEventManager eventMgr, IPhysicalProcessor physProc) { // CONSTRUCTOR this.nextHop = int.MaxValue; // Set the nextHop node ID and this.distance = int.MaxValue; // distance to sink equal to an invalid number (int.MaxValue) this.EventMgr = eventMgr; this.PhysProc = physProc; }
/* / \ * // | \\ * / | \ * | */ public PEQNode(IEventManager EventManager, IPhysicalProcessor PhysicalProcessor, SearchAggregator aggregator) { this._eventManager = EventManager; this._physicalProcessor = PhysicalProcessor; // Any required PEQNode Initialization added here _searchAggregator = aggregator; }
/* / \ * // | \\ * / | \ * | */ public void Initialize(IEventManager eventMgr, IPhysicalProcessor physProc, IRandomizerFactory randomizerFactory, IReportObserver reporter) { _eventManager = eventMgr; _physicalProcessor = physProc; _randomizerFactory = randomizerFactory; _reporter = reporter; _isInitialized = true; panelObjsHelper = new PanelObjHelper(panelObjs); _NUM_ID_BYTES = panelObjsHelper.GetIntByName("NUM_ID_BYTES"); _RANDOM_WAIT = panelObjsHelper.GetDoubleByName("RANDOM_WAIT"); _TIMER_ACK = panelObjsHelper.GetDoubleByName("TIMER_ACK"); _TIMER_BUILDTREE = panelObjsHelper.GetDoubleByName("TIMER_BUILDTREE"); _TIMER_HELLO = panelObjsHelper.GetDoubleByName("TIMER_HELLO"); _TIMER_SEARCH = panelObjsHelper.GetDoubleByName("TIMER_SEARCH"); _TIMER_SUBSCRIBE = panelObjsHelper.GetDoubleByName("TIMER_SUBSCRIBE"); _HELLO_SUPPRESS_REPORT = panelObjsHelper.GetBoolByName("CHECK_HELLOSUPPRESS"); _EXPLICIT_COLLISIONS = panelObjsHelper.GetBoolByName("CHECK_EXPLICIT_COLLISIONS"); //_INFO_REPORTS = panelObjsHelper.GetBoolByName("INFO_REPORTS"); _NODE_REPORTS = panelObjsHelper.GetBoolByName("NODE_REPORTS"); _SINK_REPORTS = panelObjsHelper.GetBoolByName("SINK_REPORTS"); }