public PersonalSettingsCommandHandler(
     IPersonalSettingsRepository personalSettingsRepository,
     IPlayerRepository playerRepository)
 {
     _personalSettingsRepository = personalSettingsRepository;
     _playerRepository           = playerRepository;
 }
Beispiel #2
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 public PlayerOverallStatsHandler(
     IPlayerRepository playerRepository,
     IPersonalSettingsRepository personalSettingsRepository)
 {
     _playerRepository           = playerRepository;
     _personalSettingsRepository = personalSettingsRepository;
 }
Beispiel #3
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 public PersonalSettingsController(
     IPersonalSettingsRepository personalSettingsRepository,
     IPlayerRepository playerRepository,
     PortraitCommandHandler commandHandler)
 {
     _personalSettingsRepository = personalSettingsRepository;
     _playerRepository           = playerRepository;
     _commandHandler             = commandHandler;
 }
 public OngoingMatchesHandler(
     IMatchEventRepository eventRepository,
     IMatchRepository matchRepository,
     IPersonalSettingsRepository personalSettingsRepository)
 {
     _eventRepository            = eventRepository;
     _matchRepository            = matchRepository;
     _personalSettingsRepository = personalSettingsRepository;
 }
 public PortraitCommandHandler(
     IPersonalSettingsRepository personalSettingsRepository,
     IPlayerRepository playerRepository,
     IPortraitRepository portraitRepository)
 {
     _personalSettingsRepository = personalSettingsRepository;
     _playerRepository           = playerRepository;
     _portraitRepository         = portraitRepository;
 }
Beispiel #6
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 public PersonalSettingsController(
     IBlizzardAuthenticationService authenticationService,
     IPersonalSettingsRepository personalSettingsRepository,
     IPlayerRepository playerRepository,
     ChatAuthenticationService chatAuthenticationService,
     PersonalSettingsCommandHandler commandHandler)
 {
     _authenticationService      = authenticationService;
     _personalSettingsRepository = personalSettingsRepository;
     _playerRepository           = playerRepository;
     _chatAuthenticationService  = chatAuthenticationService;
     _commandHandler             = commandHandler;
 }
 public PlayersController(
     IPlayerRepository playerRepository,
     GameModeStatQueryHandler queryHandler,
     IPersonalSettingsRepository personalSettingsRepository,
     IClanRepository clanRepository,
     IW3CAuthenticationService authenticationService)
 {
     _playerRepository           = playerRepository;
     _queryHandler               = queryHandler;
     _personalSettingsRepository = personalSettingsRepository;
     _clanRepository             = clanRepository;
     _authenticationService      = authenticationService;
 }
Beispiel #8
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 public MatchQueryHandler(IPersonalSettingsRepository personalSettingsRepository)
 {
     _personalSettingsRepository = personalSettingsRepository;
 }