static OpenIAB() { #if UNITY_ANDROID _billing = new OpenIAB_Android(); Debug.Log("********** Android OpenIAB plugin initialized **********"); #elif UNITY_IOS _billing = new OpenIAB_iOS(); Debug.Log("********** iOS OpenIAB plugin initialized **********"); #else Debug.LogError("OpenIAB billing not supported on this platform. Sorry."); #endif }