public IOSKeyboardHandler(IOSGameView view)
 {
     this.view = view;
     view.KeyboardTextField.HandleShouldChangeCharacters += handleShouldChangeCharacters;
     view.KeyboardTextField.HandleShouldReturn           += handleShouldReturn;
     view.KeyboardTextField.HandleKeyCommand             += handleKeyCommand;
 }
Beispiel #2
0
 public IOSTextInput(IOSGameView view)
 {
     this.view = view;
 }
Beispiel #3
0
 public IOSMouseHandler(IOSGameView view)
 {
     this.view = view;
 }
Beispiel #4
0
 public IOSTextInput(IOSGameHost host, IOSGameView view)
 {
     this.host = host;
     this.view = view;
 }
Beispiel #5
0
 public IOSTouchHandler(IOSGameView view)
 {
     this.view           = view;
     view.HandleTouches += handleTouches;
 }
        public IOSHardwareKeyboardHandler(IOSGameView view)
        {
            this.view = view;

            application = (GameUIApplication)UIApplication.SharedApplication;
        }