private void import_Click(object sender, EventArgs e) { var ioelements = new IOElements(animations, IOMode.Import, Sprite.ImageNum, "IMPORT SPRITE ANIMATIONS..."); if (ioelements.ShowDialog() == DialogResult.Cancel) { return; } foreach (var animation in animations) { animation.WriteToBuffer(); } LoadProperties(); }
private void initInputs() { IOElements.Add(null); IOElements.Add(null); }