Beispiel #1
0
        public void GetChannelsShouldReturnAllChannelsLinkedWithCurrentNode()
        {
            // Arrange
            CreateTwoNodesForTests();
            CreateChannelForTests();

            // Act
            var result = _network.GetChannels(_channel.FirstNodeId);

            // Assert
            Assert.That(result.Count, Is.EqualTo(1));
            Assert.IsTrue(result.Any(c => c.SecondNodeId == _channel.SecondNodeId || c.FirstNodeId == _channel.SecondNodeId));
        }
Beispiel #2
0
        private int GetNumberOfChannels(Node node)
        {
            var roundedPower = (int)Math.Ceiling(_networkPower);

            var currentChannelsNumber = _network.Channels.Length;

            var maxChannelsCountInNode = MaxChannelsCountInNode(node);

            var nodesWithChannelsCount = _network.Nodes
                                         .Select(n => _network.GetChannels(n.Id))
                                         .Count(c => c.Length != 0);

            var currentNodePower = 2 * currentChannelsNumber / (double)nodesWithChannelsCount;

            int numberOfChannels;

            if (_network.Channels.Length == 0 ||
                Math.Abs(_networkPower - currentNodePower) < AllConstants.Eps)
            {
                numberOfChannels = AllConstants.RandomGenerator.Next(roundedPower) + 1;
            }
            else
            {
                numberOfChannels = nodesWithChannelsCount * roundedPower - 2 * currentChannelsNumber;

                if (numberOfChannels < 0)
                {
                    numberOfChannels = 0;
                }
            }

            if (numberOfChannels > maxChannelsCountInNode)
            {
                numberOfChannels = maxChannelsCountInNode;
            }

            return(numberOfChannels);
        }