Beispiel #1
0
        protected override void AddValueControl(List <Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControl> controls)
        {
            IMyTerminalControlColor colour = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlColor, Sandbox.ModAPI.Ingame.IMyShipController>("ColourValue");

            colour.Title   = MyStringId.GetOrCompute("Value");
            colour.Tooltip = MyStringId.GetOrCompute("Value to set propety to");
            colour.Getter  = (block) => m_value;
            colour.Setter  = (block, value) => {
                m_value    = value;
                m_hasValue = true;
            };
            controls.Add(colour);

            MyTerminalControlSlider <MyShipController> alpha = new MyTerminalControlSlider <MyShipController>("AlphaChannel", MyStringId.GetOrCompute("A"), MyStringId.NullOrEmpty);

            alpha.DefaultValue = 255f;
            alpha.Normalizer   = Normalizer;
            alpha.Denormalizer = Denormalizer;
            alpha.Writer       = (block, sb) => sb.Append(m_value.A);
            IMyTerminalValueControl <float> valueControl = alpha;

            valueControl.Getter = block => m_value.A;
            valueControl.Setter = (block, value) => {
                m_value.A  = (byte)value;
                m_hasValue = true;
                colour.UpdateVisual();
            };
            controls.Add(alpha);
        }
Beispiel #2
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        /// <summary>
        /// Synchronize and save a value associated with a terminal control. The value will be synchronized everytime it changes.
        /// </summary>
        /// <param name="control">GUI control for getting/setting the value.</param>
        /// <param name="fieldName">The name of a field in the script to get/set the value from/to. If the field has a default value, the DefaultValueAttribute should be used.</param>
        /// <param name="save">Iff true, save the value to disk.</param>
        public ValueSync(IMyTerminalValueControl <TValue> control, string fieldName, bool save = true)
            : base(control.Id, fieldName, save)
        {
            control.Getter = GetValue;
            control.Setter = SetValue;

            _control = (IMyTerminalControl)control;
        }
Beispiel #3
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        /// <summary>
        /// Synchronize and save a value associated with a terminal control. The value will be synchronized everytime it changes.
        /// </summary>
        /// <param name="control">GUI control for getting/setting the value.</param>
        /// <param name="getter">Function to get the value from a script.</param>
        /// <param name="setter">Function to set a value in a script.</param>
        /// <param name="save">Iff true, save the value to disk.</param>
        /// <param name="defaultValue">The default value to use. The value in the script will be set to defaultValue by ValueSync.</param>
        public ValueSync(IMyTerminalValueControl <TValue> control, GetterDelegate getter, SetterDelegate setter, bool save = true, TValue defaultValue = default(TValue))
            : base(control.Id, getter, setter, save, defaultValue)
        {
            control.Getter = GetValue;
            control.Setter = SetValue;

            _control = (IMyTerminalControl)control;
        }
Beispiel #4
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        /// <summary>
        /// Returns true if it can retrieve the current value without throwing an exception.
        /// </summary>
        public static bool CanAccessValue <TValue>(this IMyTerminalValueControl <TValue> terminalValue, IMyTerminalBlock tBlock)
        {
            if (terminalValue.Getter != null && terminalValue.Setter != null)
            {
                try
                {
                    terminalValue.Getter(tBlock);
                    return(true);
                }
                catch { }
            }

            return(false);
        }
Beispiel #5
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        public override void AddControls(List <IMyTerminalControl> controls)
        {
            MyTerminalControlSlider <MyShipController>
            hours       = new MyTerminalControlSlider <MyShipController>("WaitForHours", MyStringId.GetOrCompute("Hours"), MyStringId.GetOrCompute("Hours to wait for")),
                minutes = new MyTerminalControlSlider <MyShipController>("WaitForMinutes", MyStringId.GetOrCompute("Minutes"), MyStringId.GetOrCompute("Minutes to wait for")),
                seconds = new MyTerminalControlSlider <MyShipController>("WaitForSeconds", MyStringId.GetOrCompute("Seconds"), MyStringId.GetOrCompute("Seconds to wait for"));

            hours.DefaultValue = 0f;
            hours.Normalizer   = Normalizer;
            hours.Denormalizer = Denormalizer;
            hours.Writer       = Writer;
            IMyTerminalValueControl <float> valueControl = hours;

            valueControl.Getter = block => duration.Hours;
            valueControl.Setter = (block, value) => {
                duration = TimeSpan.FromHours((int)value);
                minutes.UpdateVisual();
                seconds.UpdateVisual();
            };
            controls.Add(hours);

            minutes.DefaultValue = 0f;
            minutes.Normalizer   = Normalizer;
            minutes.Denormalizer = Denormalizer;
            minutes.Writer       = Writer;
            valueControl         = minutes;
            valueControl.Getter  = block => duration.Minutes;
            valueControl.Setter  = (block, value) => {
                duration = TimeSpan.FromMinutes((int)value);
                hours.UpdateVisual();
                seconds.UpdateVisual();
            };
            controls.Add(minutes);

            seconds.DefaultValue = 0f;
            seconds.Normalizer   = Normalizer;
            seconds.Denormalizer = Denormalizer;
            seconds.Writer       = Writer;
            valueControl         = seconds;
            valueControl.Getter  = block => duration.Seconds;
            valueControl.Setter  = (block, value) => {
                duration = TimeSpan.FromSeconds((int)value);
                hours.UpdateVisual();
                minutes.UpdateVisual();
            };
            controls.Add(seconds);
        }
Beispiel #6
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        public override void AddControls(List <Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControl> controls)
        {
            MyTerminalControlSlider <MyShipController> speed = new MyTerminalControlSlider <MyShipController>("Speed", MyStringId.GetOrCompute("Speed"), MyStringId.GetOrCompute(AddDescription));

            speed.DefaultValue = ServerSettings.GetSetting <float>(ServerSettings.SettingName.fDefaultSpeed);
            speed.Normalizer   = Normalizer;
            speed.Denormalizer = Denormalizer;
            speed.Writer       = (block, sb) => {
                sb.Append(PrettySI.makePretty(m_speed));
                sb.Append("m/s");
            };
            IMyTerminalValueControl <float> valueControler = speed;

            valueControler.Getter = block => m_speed;
            valueControler.Setter = (block, value) => m_speed = value;
            controls.Add(speed);
        }
Beispiel #7
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        public override void AddControls(List <Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControl> controls)
        {
            MyTerminalControlSlider <MyShipController> radius = new MyTerminalControlSlider <MyShipController>("Radius", MyStringId.GetOrCompute("Radius"), MyStringId.GetOrCompute(AddDescription));

            radius.DefaultValue = 100f;
            radius.Normalizer   = Normalizer;
            radius.Denormalizer = Denormalizer;
            radius.Writer       = (block, sb) => {
                sb.Append(PrettySI.makePretty(m_radius));
                sb.Append('m');
            };
            IMyTerminalValueControl <float> valueControler = radius;

            valueControler.Getter = block => m_radius;
            valueControler.Setter = (block, value) => m_radius = value;
            controls.Add(radius);
        }
Beispiel #8
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        public override void AddControls(List <Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControl> controls)
        {
            if (!m_addingResponse)
            {
                MyTerminalControlSlider <MyShipController> range = new MyTerminalControlSlider <MyShipController>("RangeSlider", MyStringId.GetOrCompute("Range"),
                                                                                                                  MyStringId.GetOrCompute("How close enemy needs to be for autopilot to respond to it. Zero indicates infinite range."));
                range.Normalizer   = Normalizer;
                range.Denormalizer = Denormalizer;
                range.Writer       = (block, sb) => {
                    sb.Append(PrettySI.makePretty(m_range));
                    sb.Append('m');
                };
                IMyTerminalValueControl <float> valueControler = range;
                valueControler.Getter = block => m_range;
                valueControler.Setter = (block, value) => m_range = value;
                controls.Add(range);

                MyTerminalControlTextbox <MyShipController> enemyId = new MyTerminalControlTextbox <MyShipController>("EnemyId", MyStringId.GetOrCompute("Enemy Entity ID"), MyStringId.GetOrCompute("If set, only target an enemy with this entity ID"));
                enemyId.Getter = block => new StringBuilder(m_enemyId.ToString());
                enemyId.Setter = (block, value) => {
                    if (!long.TryParse(value.ToString(), out m_enemyId))
                    {
                        m_enemyId = -1L;
                    }
                };
                controls.Add(enemyId);
            }

            if (m_responseListbox == null)
            {
                m_responseListbox              = new MyTerminalControlListbox <MyShipController>("Responses", MyStringId.GetOrCompute("Responses"), MyStringId.NullOrEmpty);
                m_responseListbox.ListContent  = ListContent;
                m_responseListbox.ItemSelected = ItemSelected;
            }
            controls.Add(m_responseListbox);

            if (!m_addingResponse)
            {
                controls.Add(new MyTerminalControlButton <MyShipController>("AddResponse", MyStringId.GetOrCompute("Add Response"), MyStringId.NullOrEmpty, AddResponse));
                controls.Add(new MyTerminalControlButton <MyShipController>("RemoveResponse", MyStringId.GetOrCompute("Remove Response"), MyStringId.NullOrEmpty, RemoveResponse));
                controls.Add(new MyTerminalControlButton <MyShipController>("MoveResponseUp", MyStringId.GetOrCompute("Move Response Up"), MyStringId.NullOrEmpty, MoveResponseUp));
                controls.Add(new MyTerminalControlButton <MyShipController>("MoveResponseDown", MyStringId.GetOrCompute("Move Response Down"), MyStringId.NullOrEmpty, MoveResponseDown));
            }
        }
Beispiel #9
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        public void AddInverseControl(IMyTerminalValueControl <bool> control, TValue flag)
        {
            int flagValue = flag.ToInt32(CultureInfo.InvariantCulture);

            _controls.Add((IMyTerminalControl)control);
            control.Getter = (block) => {
                int currentValue = GetValue(block).ToInt32(CultureInfo.InvariantCulture);
                return((currentValue & flagValue) == 0);
            };

            control.Setter = (block, value) => {
                int currentValue = GetValue(block).ToInt32(CultureInfo.InvariantCulture);
                if (value)
                {
                    currentValue &= ~flagValue;
                }
                else
                {
                    currentValue |= flagValue;
                }
                SetValue(block, (TValue)Convert.ChangeType(currentValue, Enum.GetUnderlyingType(typeof(TValue))));
            };
        }
Beispiel #10
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        public override void AddControls(List <IMyTerminalControl> controls)
        {
            MyTerminalControlSlider <MyShipController> distance = new MyTerminalControlSlider <MyShipController>("Distance", MyStringId.GetOrCompute("Distance"), MyStringId.GetOrCompute(AddDescription));

            distance.DefaultValue = 0;
            distance.Normalizer   = Normalizer;
            distance.Denormalizer = Denormalizer;
            distance.Writer       = (block, sb) => {
                if (m_distSetting >= minJumpDistance)
                {
                    sb.Append(PrettySI.makePretty(m_distSetting));
                    sb.Append("m");
                }
                else
                {
                    sb.AppendLine("Disable");
                }
            };
            IMyTerminalValueControl <float> valueControler = distance;

            valueControler.Getter = block => m_distSetting;
            valueControler.Setter = (block, value) => m_distSetting = value;
            controls.Add(distance);
        }
Beispiel #11
0
            public StaticVariables()
            {
                Logger.DebugLog("entered", Logger.severity.TRACE);
                MyAPIGateway.Session.DamageSystem.RegisterAfterDamageHandler((int)MyDamageSystemPriority.Low, AfterDamageHandler);

                TerminalControlHelper.EnsureTerminalControlCreated <MySpaceProjector>();

                TermControls.Add(new MyTerminalControlSeparator <MySpaceProjector>());

                AddCheckbox("HoloDisplay", "Holographic Display", "Holographically display this ship and nearby detected ships", Option.OnOff);
                AddCheckbox("HD_This_Ship", "This Ship", "Holographically display this ship", Option.ThisShip);
                AddCheckbox("HD_Owner", "Owned Ships", "Holographically display ships owned by this block's owner", Option.Owner);
                AddCheckbox("HD_Faction", "Faction Ships", "Holographically display faction owned ships", Option.Faction);
                AddCheckbox("HD_Neutral", "Neutral Ships", "Holographically display neutral ships", Option.Neutral);
                AddCheckbox("HD_Enemy", "Enemy Ships", "Holographically display enemy ships", Option.Enemy);

                MyTerminalControlSlider <MySpaceProjector> slider = new MyTerminalControlSlider <MySpaceProjector>("HD_RangeDetection", MyStringId.GetOrCompute("Detection Range"), MyStringId.GetOrCompute("Maximum distance of detected entity"));
                ValueSync <float, Projector> tvsRange             = new ValueSync <float, Projector>(slider, (proj) => proj.m_rangeDetection, (proj, value) => proj.m_rangeDetection = value);

                slider.DefaultValue = DefaultRangeDetection;
                slider.Normalizer   = (block, value) => Normalizer(MinRangeDetection, MaxRangeDetection, block, value);
                slider.Denormalizer = (block, value) => Denormalizer(MinRangeDetection, MaxRangeDetection, block, value);
                slider.Writer       = (block, sb) => WriterMetres(tvsRange.GetValue(block), sb);
                TermControls.Add(slider);

                slider = new MyTerminalControlSlider <MySpaceProjector>("HD_RadiusHolo", MyStringId.GetOrCompute("Hologram Radius"), MyStringId.GetOrCompute("Maximum radius of hologram"));
                ValueSync <float, Projector> tvsRadius = new ValueSync <float, Projector>(slider, (proj) => proj.m_radiusHolo, (proj, value) => proj.m_radiusHolo = value);

                slider.DefaultValue = DefaultRadiusHolo;
                slider.Normalizer   = (block, value) => Normalizer(MinRadiusHolo, MaxRadiusHolo, block, value);
                slider.Denormalizer = (block, value) => Denormalizer(MinRadiusHolo, MaxRadiusHolo, block, value);
                slider.Writer       = (block, sb) => WriterMetres(tvsRadius.GetValue(block), sb);
                TermControls.Add(slider);

                slider = new MyTerminalControlSlider <MySpaceProjector>("HD_EntitySizeScale", MyStringId.GetOrCompute("Entity Size Scale"), MyStringId.GetOrCompute("Larger value causes entities to appear larger"));
                ValueSync <float, Projector> tvsScale = new ValueSync <float, Projector>(slider, (proj) => proj.m_sizeDistScale, (proj, value) => proj.m_sizeDistScale = value);

                slider.DefaultValue = DefaultSizeScale;
                slider.Normalizer   = (block, value) => Normalizer(MinSizeScale, MaxSizeScale, block, value);
                slider.Denormalizer = (block, value) => Denormalizer(MinSizeScale, MaxSizeScale, block, value);
                slider.Writer       = (block, sb) => sb.Append(tvsScale.GetValue(block));
                TermControls.Add(slider);

                TermControls.Add(new MyTerminalControlSeparator <MySpaceProjector>());

                MyTerminalControlCheckbox <MySpaceProjector> control = new MyTerminalControlCheckbox <MySpaceProjector>("HD_MouseControls", MyStringId.GetOrCompute("Mouse Controls"),
                                                                                                                        MyStringId.GetOrCompute("Allow manipulation of hologram with mouse. User-specific setting."));
                IMyTerminalValueControl <bool> valueControlBool = control;

                valueControlBool.Getter = block => MouseControls;
                valueControlBool.Setter = (block, value) => MouseControls = value;
                TermControls.Add(control);

                control                 = new MyTerminalControlCheckbox <MySpaceProjector>("HD_ShowBoundary", MyStringId.GetOrCompute("Show Boundary"), MyStringId.GetOrCompute("Show the boundaries of the hologram. User-specific setting."));
                valueControlBool        = control;
                valueControlBool.Getter = block => ShowBoundary;
                valueControlBool.Setter = (block, value) => ShowBoundary = value;
                TermControls.Add(control);

                control        = new MyTerminalControlCheckbox <MySpaceProjector>("HD_ShowOffset", MyStringId.GetOrCompute("Show Offset Controls"), MyStringId.GetOrCompute("Display controls that can be used to adjust the position of the hologram. User-specific setting."));
                control.Getter = block => ShowOffset;
                control.Setter = (block, value) => {
                    ShowOffset = value;
                    block.RebuildControls();
                };
                TermControls.Add(control);

                AddOffsetSlider("HD_OffsetX", "Right/Left Offset", "+ve moves hologram to the right, -ve moves hologram to the left", 0);
                AddOffsetSlider("HD_OffsetY", "Up/Down Offset", "+ve moves hologram up, -ve moves hologram down", 1);
                AddOffsetSlider("HD_OffsetZ", "Back/Fore Offset", "+ve moves hologram back, -ve moves hologram forward", 2);

                TermControls_Offset.Add(new MyTerminalControlSeparator <MySpaceProjector>());

                AddCheckbox("HD_IntegrityColour", "Colour by Integrity", "Colour blocks according to their integrities", Option.IntegrityColours);

                IMyTerminalControlColor colour = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlColor, IMyProjector>("HD_FullIntegriyColour");

                colour.Title   = MyStringId.GetOrCompute("Whole");
                colour.Tooltip = MyStringId.GetOrCompute("Colour when block has full integrity. User-specific setting.");
                colour.Getter  = (block) => IntegrityFull;
                colour.Setter  = (block, value) => IntegrityFull = value;
                TermControls_Colours.Add(colour);

                colour         = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlColor, IMyProjector>("HD_CriticalIntegriyColour");
                colour.Title   = MyStringId.GetOrCompute("Func.");
                colour.Tooltip = MyStringId.GetOrCompute("Colour when block is just above critical integrity. User-specific setting.");
                colour.Getter  = (block) => IntegrityFunctional;
                colour.Setter  = (block, value) => IntegrityFunctional = value;
                TermControls_Colours.Add(colour);

                colour         = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlColor, IMyProjector>("HD_CriticalIntegriyColour");
                colour.Title   = MyStringId.GetOrCompute("Broken");
                colour.Tooltip = MyStringId.GetOrCompute("Colour when block is just below critical integrity. User-specific setting.");
                colour.Getter  = (block) => IntegrityDamaged;
                colour.Setter  = (block, value) => IntegrityDamaged = value;
                TermControls_Colours.Add(colour);

                colour         = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlColor, IMyProjector>("HD_ZeroIntegriyColour");
                colour.Title   = MyStringId.GetOrCompute("Razed");
                colour.Tooltip = MyStringId.GetOrCompute("Colour when block has zero integrity. User-specific setting.");
                colour.Getter  = (block) => IntegrityZero;
                colour.Setter  = (block, value) => IntegrityZero = value;
                TermControls_Colours.Add(colour);

                new ValueSync <long, Projector>("CentreEntity",
                                                (script) => script.m_centreEntityId,
                                                (script, value) => {
                    script.m_centreEntityId = value;
                    script.m_centreEntityId_AfterValueChanged();
                });
            }
Beispiel #12
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        private static IMyTerminalControlProperty <TValue> CreateProperty <TBlock, TValue>(this IMyTerminalValueControl <TValue> control) where TBlock : IMyTerminalBlock
        {
            var property = MyAPIGateway.TerminalControls.CreateProperty <TValue, TBlock>(((IMyTerminalControl)control).Id);

            property.Getter = control.Getter;
            property.Setter = control.Setter;
            property.SupportsMultipleBlocks = false;
            property.Enabled = ((IMyTerminalControl)control).Enabled;

            return(property);
        }