/// <summary>
        /// Draw's scrollbar
        /// </summary>
        public void Draw()
        {
            Vector4 vctColor = Color.White.ToVector4();

            vctColor.W *= m_parent.GetTransitionAlpha();
            MyGuiManager.DrawSpriteBatch(m_texture, m_parent.GetPositionAbsolute() + m_scrollSliderPosition, m_scrollSliderSize, new Color(vctColor), MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP);
        }
        public Color GetColorAfterTransitionAlpha(Vector4 color)
        {
            Vector4 ret = color;

            ret.W *= m_parent.GetTransitionAlpha();
            return(new Color(ret));
        }