Beispiel #1
0
        public Synchronizer(SuperMonoBehaviour superMonoBehaviour, IModelInteraction <T> model, ReaderWriter <T> readerWriter)
            : base(superMonoBehaviour)
        {
            this.model        = model ?? throw new ArgumentNullException(nameof(model));
            this.readerWriter = readerWriter ?? throw new ArgumentNullException(nameof(readerWriter));

            ChooseDataInfo = superMonoBehaviour.CreateCoroutineContainer();
        }
Beispiel #2
0
 void IDataFromStorageToModelUpdater.UpdateModel()
 {
     readerWriter.ReadAllData(receivedData =>
     {
         IModelInteraction modelInteraction = dataHandlerInteraction.LastGamingSessions;
         modelInteraction.SetData(new PlayerGameData(CombineDataFromStorages(modelInteraction.GetData(), receivedData)));
     });
 }