Beispiel #1
0
    private void OnTriggerExit2D(Collider2D other)
    {
        if (other.gameObject.CompareTag(tagsFurniture))
        {
            int idFurniture = other.gameObject.GetComponent <IFurniture>().GetID();
            int findIndex   = furnitures.Select((item, index) => new { Item = item, Index = index })
                              .First(i =>
            {
                IFurniture furni = i.Item.GetComponent <IFurniture>();
                return(furni.GetID() == idFurniture);
            })
                              .Index;
            furnitures.RemoveAt(findIndex);
        }

        if (other.gameObject.CompareTag(tagsMobs))
        {
            int idmobs    = other.gameObject.GetComponent <IMob>().GetID();
            int findIndex = mobs.Select((item, index) => new { Item = item, Index = index })
                            .First(i =>
            {
                IMob mobs = i.Item.GetComponent <IMob>();
                if (mobs != null)
                {
                    return(mobs.GetID() == idmobs);
                }
                return(false);
            })
                            .Index;
            mobs.RemoveAt(findIndex);
        }
    }