public PlanetAttackBehaviour(IMinionContainerAttacker owner)
     : base(owner)
 {
 }
 public PlanetAttackBehaviour(IMinionContainerAttacker owner, float customAttackSpeed)
     : base(owner, customAttackSpeed)
 {
 }
 public void AutoAttackIMinionContainer(IMinionContainerAttacker attacker, IMinionContainer target)
 {
     if (attacker.Allegiance != target.Allegiance)
       {
     attacker.AutoAttackMinionContainer(target);
       }
 }