public PlanetAttackBehaviour(IMinionContainerAttacker owner) : base(owner) { }
public PlanetAttackBehaviour(IMinionContainerAttacker owner, float customAttackSpeed) : base(owner, customAttackSpeed) { }
public void AutoAttackIMinionContainer(IMinionContainerAttacker attacker, IMinionContainer target) { if (attacker.Allegiance != target.Allegiance) { attacker.AutoAttackMinionContainer(target); } }