public void ReadPacket(IMinecraftStream stream) { WindowID = stream.ReadInt8(); Type = stream.ReadInt8(); Title = stream.ReadString8(); TotalSlots = stream.ReadInt8(); }
public void ReadPacket(IMinecraftStream stream) { EntityID = stream.ReadInt32(); DeltaX = stream.ReadInt8(); DeltaY = stream.ReadInt8(); DeltaZ = stream.ReadInt8(); }
public void ReadPacket(IMinecraftStream stream) { X = stream.ReadInt32(); Y = stream.ReadInt16(); Z = stream.ReadInt32(); State = stream.ReadInt8(); Data = stream.ReadInt8(); }
public void ReadPacket(IMinecraftStream stream) { PlayerAction = (Action)stream.ReadInt8(); X = stream.ReadInt32(); Y = stream.ReadInt8(); Z = stream.ReadInt32(); Face = (BlockFace)stream.ReadInt8(); }
public void ReadPacket(IMinecraftStream stream) { X = stream.ReadInt32(); Y = stream.ReadInt8(); Z = stream.ReadInt32(); BlockID = stream.ReadInt8(); Metadata = stream.ReadInt8(); }
public void ReadPacket(IMinecraftStream stream) { EntityID = stream.ReadInt32(); X = stream.ReadInt32(); Y = stream.ReadInt32(); Z = stream.ReadInt32(); Yaw = stream.ReadInt8(); Pitch = stream.ReadInt8(); }
public void ReadPacket(IMinecraftStream stream) { EntityID = stream.ReadInt32(); PlayerName = stream.ReadString(); X = stream.ReadInt32(); Y = stream.ReadInt32(); Z = stream.ReadInt32(); Yaw = stream.ReadInt8(); Pitch = stream.ReadInt8(); CurrentItem = stream.ReadInt16(); }
public void ReadPacket(IMinecraftStream stream) { EntityID = stream.ReadInt32(); MobType = stream.ReadInt8(); X = stream.ReadInt32(); Y = stream.ReadInt32(); Z = stream.ReadInt32(); Yaw = stream.ReadInt8(); Pitch = stream.ReadInt8(); Metadata = MetadataDictionary.FromStream(stream); }
public void ReadPacket(IMinecraftStream stream) { WindowID = stream.ReadInt8(); SlotIndex = stream.ReadInt16(); ItemID = stream.ReadInt16(); if (ItemID != -1) { Count = stream.ReadInt8(); Metadata = stream.ReadInt16(); } }
public void ReadPacket(IMinecraftStream stream) { X = stream.ReadInt32(); Y = stream.ReadInt16(); Z = stream.ReadInt32(); Width = (short)(stream.ReadInt8() + 1); Height = (short)(stream.ReadInt8() + 1); Depth = (short)(stream.ReadInt8() + 1); int len = stream.ReadInt32(); CompressedData = stream.ReadUInt8Array(len); }
public void ReadPacket(IMinecraftStream stream) { EntityID = stream.ReadInt32(); ItemID = stream.ReadInt16(); Count = stream.ReadInt8(); Metadata = stream.ReadInt16(); X = stream.ReadInt32(); Y = stream.ReadInt32(); Z = stream.ReadInt32(); Yaw = stream.ReadInt8(); Pitch = stream.ReadInt8(); Roll = stream.ReadInt8(); }
public void ReadPacket(IMinecraftStream stream) { X = stream.ReadInt32(); Y = stream.ReadInt8(); Z = stream.ReadInt32(); Face = (BlockFace)stream.ReadInt8(); ItemID = stream.ReadInt16(); if (ItemID != -1) { Amount = stream.ReadInt8(); Metadata = stream.ReadInt16(); } }
public void ReadPacket(IMinecraftStream stream) { WindowID = stream.ReadInt8(); SlotIndex = stream.ReadInt16(); RightClick = stream.ReadBoolean(); TransactionID = stream.ReadInt16(); Shift = stream.ReadBoolean(); ItemID = stream.ReadInt16(); if (ItemID != -1) { Count = stream.ReadInt8(); Metadata = stream.ReadInt16(); } }
public void ReadPacket(IMinecraftStream stream) { X = stream.ReadDouble(); Y = stream.ReadDouble(); Z = stream.ReadDouble(); Radius = stream.ReadSingle(); AffectedBlocks = new Tuple<sbyte, sbyte, sbyte>[stream.ReadInt32()]; for (int i = 0; i < AffectedBlocks.Length; i++) { AffectedBlocks[i] = new Tuple<sbyte, sbyte, sbyte>( stream.ReadInt8(), stream.ReadInt8(), stream.ReadInt8()); } }
public void ReadPacket(IMinecraftStream stream) { ProtocolVersion = stream.ReadInt32(); Username = stream.ReadString(); stream.ReadInt64(); // Unused stream.ReadInt8(); // Unused }
public void ReadPacket(IMinecraftStream stream) { EntityID = stream.ReadInt32(); stream.ReadString(); // Unused Seed = stream.ReadInt64(); Dimension = (Dimension)stream.ReadInt8(); }
public void ReadPacket(IMinecraftStream stream) { EntityID = stream.ReadInt32(); InBed = stream.ReadBoolean(); X = stream.ReadInt32(); Y = stream.ReadInt8(); Z = stream.ReadInt32(); }
public void ReadPacket(IMinecraftStream stream) { Effect = (EffectType)stream.ReadInt32(); X = stream.ReadInt32(); Y = stream.ReadInt8(); Z = stream.ReadInt32(); Data = stream.ReadInt32(); }
public void ReadPacket(IMinecraftStream stream) { WindowID = stream.ReadInt8(); short length = stream.ReadInt16(); Items = new ItemStack[length]; for (int i = 0; i < length; i++) { short id = stream.ReadInt16(); if (id != -1) { sbyte count = stream.ReadInt8(); short metadata = stream.ReadInt16(); Items[i] = new ItemStack(id, count, metadata); } else Items[i] = ItemStack.EmptyStack; } }
public void ReadPacket(IMinecraftStream stream) { EntityID = stream.ReadInt32(); EntityType = stream.ReadInt8(); X = stream.ReadInt32(); Y = stream.ReadInt32(); Z = stream.ReadInt32(); Data = stream.ReadInt32(); if (Data > 0) { XVelocity = stream.ReadInt16(); YVelocity = stream.ReadInt16(); ZVelocity = stream.ReadInt16(); } }
public void ReadPacket(IMinecraftStream stream) { State = (EnvironmentState)stream.ReadInt8(); }
public void ReadPacket(IMinecraftStream stream) { WindowID = stream.ReadInt8(); Target = (ProgressTarget)stream.ReadInt16(); Value = stream.ReadInt16(); }
public void ReadPacket(IMinecraftStream stream) { EntityID = stream.ReadInt32(); Action = (PlayerAction)stream.ReadInt8(); }
public void ReadPacket(IMinecraftStream stream) { WindowID = stream.ReadInt8(); Target = (ProgressTarget)stream.ReadInt16(); Value = stream.ReadInt16(); }
public void ReadPacket(IMinecraftStream stream) { EntityID = stream.ReadInt32(); Status = (EntityStatus)stream.ReadInt8(); }
public void ReadPacket(IMinecraftStream stream) { StatisticID = stream.ReadInt32(); Delta = stream.ReadInt8(); }
public void ReadPacket(IMinecraftStream stream) { Dimension = (Dimension)stream.ReadInt8(); }
public void ReadPacket(IMinecraftStream stream) { WindowID = stream.ReadInt8(); TransactionID = stream.ReadInt16(); Accepted = stream.ReadBoolean(); }
public void ReadPacket(IMinecraftStream stream) { Dimension = (Dimension)stream.ReadInt8(); }
public void ReadPacket(IMinecraftStream stream) { WindowID = stream.ReadInt8(); }
public void ReadPacket(IMinecraftStream stream) { EntityID = stream.ReadInt32(); Action = (PlayerAction)stream.ReadInt8(); }
public void ReadPacket(IMinecraftStream stream) { State = (EnvironmentState)stream.ReadInt8(); }