Beispiel #1
0
        public override Task ProcessAsync(IMessageBroadcaster broadcaster, ICommand cmd)
        {
            if (cmd.Arguments == null || cmd.Arguments.Length == 0)
            {
                broadcaster.Broadcast("Ravenfall is a Twitch idle game where you can train, craft, fight together against huge raid bosses or fight against eachother.");
            }
            else if (cmd.Arguments.Contains("help", System.StringComparison.OrdinalIgnoreCase))
            {
                broadcaster.Broadcast("Please see https://www.ravenfall.stream/how-to-play on how to play Ravenfall. This guide is still being updated so make sure to check it out frequently.");
            }

            return(Task.CompletedTask);
        }
Beispiel #2
0
        public void PlayerJoin(PlayerJoinMessage message)
        {
            _logger.LogInformation($"{message.Sender.SteamId} joined");

            _world.Players.Add(message.Sender);

            ServerPlayerSpawnMessage spawn = new ServerPlayerSpawnMessage
            {
                Position = new NetworkVector3(0f, 10f, 0f),
                Player   = message.Sender
            };

            _messageBroadcaster.Broadcast(spawn);

            ServerPlayerListMessage list = new ServerPlayerListMessage
            {
                Players = _world.Players
            };

            _messageBroadcaster.Broadcast(list, message.Sender);
        }
        public override async Task ProcessAsync(IMessageBroadcaster broadcaster, ICommand cmd)
        {
            if (!await this.game.ProcessAsync(Settings.UNITY_SERVER_PORT))
            {
                broadcaster.Send(cmd.Sender.Username,
                                 //broadcaster.Broadcast(
                                 Localization.GAME_NOT_STARTED);
                return;
            }

            if (!cmd.Sender.IsBroadcaster && !cmd.Sender.IsModerator && !cmd.Sender.IsSubscriber)
            {
                //broadcaster.Broadcast(
                broadcaster.Send(cmd.Sender.Username,
                                 "You do not have permission to set the currently observed player.");
                return;
            }
            var isSubscriber = cmd.Sender.IsSubscriber && !cmd.Sender.IsBroadcaster && !cmd.Sender.IsModerator;

            if (isSubscriber)
            {
                var user    = userStore.Get(cmd.Sender.Username);
                var command = nameof(ObserveCommandProcessor);
                if (!user.CanUseCommand(command))
                {
                    var timeLeft = user.GetCooldown(command);
                    broadcaster.Broadcast($"{cmd.Sender.Username}, You must wait another {Math.Floor(timeLeft.TotalSeconds)} secs to use that command.");
                    return;
                }

                user.UseCommand(command, TimeSpan.FromSeconds(120));
            }

            var targetPlayerName = cmd.Arguments?.Trim();

            Models.Player player = null;
            if (!string.IsNullOrEmpty(targetPlayerName))
            {
                player = playerProvider.Get(targetPlayerName);
            }
            else
            {
                player = playerProvider.Get(cmd.Sender);
            }

            await game.ObservePlayerAsync(player);
        }
Beispiel #4
0
        public override async Task ProcessAsync(IMessageBroadcaster broadcaster, ICommand cmd)
        {
            if (!await this.game.ProcessAsync(Settings.UNITY_SERVER_PORT))
            {
                //broadcaster.Broadcast(

                broadcaster.Send(cmd.Sender.Username,
                                 Localization.GAME_NOT_STARTED);
                return;
            }

            var player = playerProvider.Get(cmd.Sender);

            if (string.IsNullOrEmpty(cmd.Arguments))
            {
                broadcaster.Broadcast("You can customize your character here https://www.ravenfall.stream/customization");
                return;
            }

            await this.game.PlayerAppearanceUpdateAsync(player, cmd.Arguments);
        }
        public Task ProcessAsync(IMessageBroadcaster broadcaster, ICommand cmd)
        {
            //if (string.IsNullOrEmpty(cmd.Arguments))
            //{
            //    return Task.CompletedTask;
            //}

            var command = cmd.Arguments.Trim().ToLower();
            if (command.StartsWith("add"))
            {
                if (!cmd.Sender.IsModerator && !cmd.Sender.IsBroadcaster)
                {
                    broadcaster.Send(cmd.Sender.Username,
                    //broadcaster.Broadcast(
                        "Sorry, this command is restricted to mods and broadcaster.");
                    return Task.CompletedTask;
                }

                var data = command.Split(' ');
                if (data.Length <= 1)
                {
                    broadcaster.Broadcast("Insufficient parameters, use: !credits add <user> <amount>");
                    return Task.CompletedTask;
                }

                var name = data[1];
                var amountStr = data[2];
                if (int.TryParse(amountStr, out var val))
                {
                    var user = this.userStore.Get(name);
                    user.AddCredits(val);
                    broadcaster.Broadcast($"{val} credits was added to {name}'s stash.");
                }
            }
            else if (command.StartsWith("remove"))
            {
                if (!cmd.Sender.IsModerator && !cmd.Sender.IsBroadcaster)
                {
                    //broadcaster.Broadcast(
                    broadcaster.Send(cmd.Sender.Username,
                        "Sorry, this command is restricted to mods and broadcaster.");
                    return Task.CompletedTask;
                }

                var data = command.Split(' ');
                if (data.Length <= 1)
                {
                    broadcaster.Broadcast("Insufficient parameters, use: !credits remove <user> <amount>");
                    return Task.CompletedTask;
                }
                var name = data[1];
                var amountStr = data[2];
                if (int.TryParse(amountStr, out var val))
                {
                    var user = this.userStore.Get(name);
                    user.RemoveCredits(val);
                    broadcaster.Broadcast($"{val} credits was removed from {name}'s stash.");
                }
            }
            else
            {
                var user = this.userStore.Get(cmd.Sender.Username);
                broadcaster.Send(cmd.Sender.Username,
                //broadcaster.Broadcast(
                    $"{cmd.Sender.Username}, you have {user.Credits} credits left.");
            }
            return Task.CompletedTask;
        }
        public override async Task ProcessAsync(IMessageBroadcaster broadcaster, ICommand cmd)
        {
            if (!await this.game.ProcessAsync(Settings.UNITY_SERVER_PORT))
            {
                broadcaster.Send(cmd.Sender.Username, Localization.GAME_NOT_STARTED);
                return;
            }

            var player    = playerProvider.Get(cmd.Sender);
            var isRaidWar = cmd.Command.Contains("war", StringComparison.OrdinalIgnoreCase);

            if (string.IsNullOrEmpty(cmd.Arguments))
            {
                if (isRaidWar)
                {
                    return;
                }

                await this.game.JoinRaidAsync(player);

                return;
            }

            if (!string.IsNullOrEmpty(cmd.Arguments))
            {
                if (!cmd.Sender.IsBroadcaster && !cmd.Sender.IsModerator && !cmd.Sender.IsSubscriber)
                {
                    broadcaster.Send(cmd.Sender.Username, Localization.PERMISSION_DENIED);
                    return;
                }

                if (cmd.Arguments.Contains("start", StringComparison.OrdinalIgnoreCase))
                {
                    var isSubscriber = cmd.Sender.IsSubscriber && !cmd.Sender.IsBroadcaster && !cmd.Sender.IsModerator;
                    if (isSubscriber)
                    {
                        var user    = userStore.Get(cmd.Sender.Username);
                        var command = nameof(RaidCommandProcessor);
                        if (!user.CanUseCommand(command))
                        {
                            var timeLeft = user.GetCooldown(command);
                            broadcaster.Broadcast($"{cmd.Sender.Username}, You must wait another {Math.Floor(timeLeft.TotalSeconds)} secs to use that command.");
                            return;
                        }
                        user.UseCommand(command, TimeSpan.FromHours(1));
                    }

                    await this.game.RaidStartAsync(player);

                    return;
                }

                if (!cmd.Sender.IsBroadcaster)
                {
                    broadcaster.Send(cmd.Sender.Username, Localization.PERMISSION_DENIED);
                    return;
                }

                var target = playerProvider.Get(cmd.Arguments);
                await this.game.RaidStreamerAsync(target, isRaidWar);
            }
        }
        public Task ProcessAsync(IMessageBroadcaster broadcaster, ICommand cmd)
        {
            var command = cmd.Arguments;

            if (string.IsNullOrEmpty(command))
            {
                return(Task.CompletedTask);
            }

            if (command.Trim().StartsWith("help "))
            {
                var cmdTarget = command.Trim().Split(new string[] { "help " }, StringSplitOptions.RemoveEmptyEntries)
                                .FirstOrDefault();

                if (Witcher3Commands.TryGet(cmdTarget, out var cmdTargetInfo))
                {
                    broadcaster.Broadcast(cmdTargetInfo.Syntax + $", costs: {cmdTargetInfo.InvokeCost} credits, " + cmdTargetInfo.Description);
                }
                else
                {
                    broadcaster.Broadcast(cmd.Sender.Username + ", no such command exists!");
                }

                return(Task.CompletedTask);
            }

            if (command.Trim().Equals("commands", StringComparison.InvariantCultureIgnoreCase) ||
                command.Trim().Equals("help", StringComparison.InvariantCultureIgnoreCase))
            {
                broadcaster.Broadcast("For a list of commands, go to https://commands.gg/witcher3");
                return(Task.CompletedTask);
            }

            if (!witcher3.IsRunning)
            {
                broadcaster.Broadcast($"{cmd.Sender.Username}, Witcher 3 is not running right now.");
                return(Task.CompletedTask);
            }

            if (witcher3.IsRunning)
            {
                var gameCommand = commandFactory.Create(cmd.Sender.Username, command);
                if (gameCommand == null)
                {
                    broadcaster.Broadcast($"{cmd.Sender.Username}, no such Witcher 3 command exists!");
                    return(Task.CompletedTask);
                }

                var user = this.userStore.Get(cmd.Sender.Username);
                if (!user.CanAfford(gameCommand.InvokeCost))
                {
                    broadcaster.Broadcast($"{cmd.Sender.Username}, You have insufficient amount of credits to use this command. This costs {gameCommand.InvokeCost}, and you only have {(int)user.Credits} left.");
                    return(Task.CompletedTask);
                }

                if (witcher3.Invoke(gameCommand))
                {
                    messageBus.Send("witcher3", gameCommand);
                    user.RemoveCredits(gameCommand.InvokeCost);
                    broadcaster.Broadcast($"{cmd.Sender.Username}, command executed! You now have {(int)user.Credits} credits left.");
                    witcher3.Notify($"{cmd.Sender.Username} used {gameCommand.Name}");
                }
                else
                {
                    broadcaster.Broadcast($"{cmd.Sender.Username}, the command failed :(");
                }
            }
            return(Task.CompletedTask);
        }
        public override async Task ProcessAsync(IMessageBroadcaster broadcaster, ICommand cmd)
        {
            if (!await this.game.ProcessAsync(Settings.UNITY_SERVER_PORT))
            {
                broadcaster.Broadcast(Localization.GAME_NOT_STARTED);
                return;
            }

            // --- PLayers only ---
            //!arena leave
            //!arena, !arena join

            // --- Broadcaster Only ---
            //!arena start,begin
            //!arena cancel,cancel
            //!arena kick <player>
            //!arena add <player>

            var command = cmd.Arguments?.Trim().ToLower();
            var player  = playerProvider.Get(cmd.Sender);

            if (string.IsNullOrEmpty(command) || command.Equals("join"))
            {
                await game.JoinArenaAsync(player);
            }
            else if (command.Equals("leave"))
            {
                await game.LeaveArenaAsync(player);
            }
            else if (command.Equals("start") || command.Equals("begin"))
            {
                if (!cmd.Sender.IsBroadcaster && !cmd.Sender.IsModerator)
                {
                    broadcaster.Send(cmd.Sender.Username, "You do not have permission to force start the arena.");
                    //broadcaster.Broadcast("You do not have permission to force start the arena.");
                    return;
                }

                await game.StartArenaAsync(player);
            }
            else if (command.Equals("cancel") || command.Equals("end"))
            {
                if (!cmd.Sender.IsBroadcaster && !cmd.Sender.IsModerator)
                {
                    //broadcaster.Broadcast(
                    broadcaster.Send(cmd.Sender.Username,
                                     "You do not have permission to cancel the arena.");
                    return;
                }

                await game.CancelArenaAsync(player);
            }
            else
            {
                var targetPlayerName = command.Split(' ').LastOrDefault();
                if (command.StartsWith("kick "))
                {
                    if (!cmd.Sender.IsBroadcaster && !cmd.Sender.IsModerator)
                    {
                        //broadcaster.Broadcast(
                        broadcaster.Send(cmd.Sender.Username,
                                         "You do not have permission to kick a player from the arena.");
                        return;
                    }

                    var targetPlayer = playerProvider.Get(cmd.Sender);
                    await game.KickPlayerFromArenaAsync(player, targetPlayer);
                }
                else if (command.StartsWith("add "))
                {
                    if (!cmd.Sender.IsBroadcaster && !cmd.Sender.IsModerator)
                    {
                        //broadcaster.Broadcast(
                        broadcaster.Send(cmd.Sender.Username,
                                         "You do not have permission to add a player to the arena.");
                        return;
                    }

                    var targetPlayer = playerProvider.Get(cmd.Sender);
                    await game.AddPlayerToArenaAsync(player, targetPlayer);
                }
            }
        }