public SortieMapFilterKey(IMapMasterInfo rpMap, EventMapDifficulty rpDifficulty = EventMapDifficulty.None) { Map = rpMap; IsEventMap = rpDifficulty != EventMapDifficulty.None; EventMapDifficulty = rpDifficulty; }
public SortieMapFilterKey(IMapMasterInfo rpMap, EventMapDifficulty rpDifficulty = EventMapDifficulty.None) { Map = rpMap; IsEventMap = rpDifficulty != EventMapDifficulty.None; EventMapDifficulty = rpDifficulty; }