Beispiel #1
0
        public void AudioEntryClicked()
        {
            switch (__Playable.State)
            {
            case PlayingState.NotInit:
                __Playable.Play();
                break;

            case PlayingState.Stopped:
                __Playable.Play();
                break;

            case PlayingState.Paused:
                __Playable.Play();
                break;

            case PlayingState.Playing:
                __Playable.Pause();
                break;

            default:
                throw new ArgumentOutOfRangeException();
            }
        }