void UpdatePos() { try { IMProps pProps = (IMProps)m_objFile; string sValue; pProps.PropsGet("object::mdelay.available", out sValue); pProps.PropsGet("object::mdelay.time", out sValue); } catch (System.Exception) { } }
void UpdateDelay() { try { IMProps pProps = (IMProps)m_objFile; string sValue; pProps.PropsGet("object::mdelay.enabled", out sValue); pProps.PropsGet("object::mdelay.buffer_duration", out sValue); // The value in seconds pProps.PropsGet("object::mdelay.quality", out sValue); pProps.PropsGet("object::mdelay.available", out sValue); pProps.PropsGet("object::mdelay.time", out sValue); } catch (System.Exception) { } }
private void AddMDelay_btn_Click(object sender, EventArgs e) { IMProps pPropsFile = (IMProps)m_objFile; pPropsFile.PropsSet("object::mdelay.enabled", "true"); pPropsFile.PropsSet("object::mdelay.time", "5"); pPropsFile.PropsSet("object::mdelay.buffer_duration", "5"); IMProps pPropsPlaylist = (IMProps)m_objFile; pPropsPlaylist.PropsSet("object::mdelay.enabled", "true"); pPropsPlaylist.PropsSet("object::mdelay.time", "5"); pPropsPlaylist.PropsSet("object::mdelay.buffer_duration", "5"); (item as IMProps).PropsSet("object::mdelay.enabled", "true"); (item as IMProps).PropsSet("object::mdelay.time", "5"); (item as IMProps).PropsSet("object::mdelay.buffer_duration", "5"); }