Beispiel #1
0
 public GameLossService(IGameDao gameDao, ILossDao lossDao, IRegionDao regionDao, ILossGameDao lossGameDao, IMarketingYearDao marketingYearDao)
 {
     _gameDao          = gameDao;
     _lossDao          = lossDao;
     _regionDao        = regionDao;
     _lossGameDao      = lossGameDao;
     _marketingYearDao = marketingYearDao;
 }
Beispiel #2
0
 public GamePlanService(IGameDao gameDao, IGameHuntPlanDao gamePlanDao, ILossGameDao lossGameDao, IHuntedGameDao huntedGameDao, IGameClassDao gameClassDao, IGameCountFor10MarchDao countFor10MarchDao, ICatchDao catchDao)
 {
     _gameDao                = gameDao;
     _gameHuntPlanDao        = gamePlanDao;
     _lossGameDao            = lossGameDao;
     _huntedGameDao          = huntedGameDao;
     _gameClassDao           = gameClassDao;
     _gameCountFor10MarchDao = countFor10MarchDao;
     _catchDao               = catchDao;
 }
Beispiel #3
0
 public ReportService(IGameDao gameDao,
                      IGameHuntPlanDao gameHuntPlanDao,
                      IHuntedGameDao huntedGameDao,
                      IMarketingYearService marketingYearService,
                      IGameClassDao gameClassDao,
                      ILossGameDao lossGameDao,
                      ICatchDao catchDao,
                      IFodderDao fodderDao,
                      ILaborService laborService)
 {
     _gameDao              = gameDao;
     _gameHuntPlanDao      = gameHuntPlanDao;
     _huntedGameDao        = huntedGameDao;
     _marketingYearService = marketingYearService;
     _gameClassDao         = gameClassDao;
     _lossGameDao          = lossGameDao;
     _catchDao             = catchDao;
     _fodderDao            = fodderDao;
     _laborService         = laborService;
 }