public List <Pokemon> GetEncounterablePokemon(int locationID)
        {
            List <object[]> data = context.GetEncounterablePokemon(locationID);
            List <Pokemon>  pokemonAtLocation = new List <Pokemon>();

            foreach (object[] row in data)
            {
                object[]    typeData     = context.GetPokemonType(Convert.ToInt32(row[0]));
                Type        type         = new Type(Convert.ToInt32(typeData[0]), typeData[1].ToString());
                List <Move> pokemonMoves = GetPokedexPokemonMoves(Convert.ToInt32(row[0]), Convert.ToInt32(row[3]));

                pokemonAtLocation.Add(new Pokemon(type, pokemonMoves, Convert.ToInt32(row[0]), row[1].ToString(), Convert.ToBoolean(row[2]),
                                                  ConvertToInt32(row[3]), ConvertToInt32(row[4]), ConvertToInt32(row[5]), ConvertToInt32(row[6]),
                                                  ConvertToInt32(row[7]), ConvertToInt32(row[8]), ConvertToInt32(row[9]), ConvertToInt32(row[10]),
                                                  ConvertToInt32(row[11])));
            }
            return(pokemonAtLocation);
        }