Beispiel #1
0
 public IObservable <Unit> ChangeScene(ILoadableScene scene)
 {
     return(this.EndCurrentScene()
            .Concat(this.SceneManager.LoadScene(scene.GetMainScene()).Select(_ => new Unit()))
            .Concat(scene.Load())
            .Concat(Observable.Start(() => this.SetCurrentScene(scene), Scheduler.MainThread)));
 }
Beispiel #2
0
 void SetCurrentScene(ILoadableScene scene)
 {
     this.currentScene = scene;
     this.currentScene.Start();
 }