public void Add(string skill) { if (skill == "attackLevel") { attackLevel.Add(ulong.Parse("25")); } if (skill == "spellLevel") { spellLevel.Add(ulong.Parse("25")); } if (skill == "defenseLevel") { defenseLevel.Add(ulong.Parse("25")); } if (skill == "agilityLevel") { agilityLevel.Add(ulong.Parse("2500")); } else { Debug.Log(skill + " is not a valid skill!"); } }
/// <summary> /// Action for the add xp button /// </summary> public void Add() { leveler.Add(ulong.Parse(XPAmount.text)); }