public LanguageWorkerState CreateWorkerState(string language)
        {
            ILanguageWorkerChannel initializedChannel = _languageWorkerChannelManager.GetChannel(language);

            if (initializedChannel != null)
            {
                return(CreateWorkerStateWithExistingChannel(language, initializedChannel));
            }
            else
            {
                var          state  = new LanguageWorkerState();
                WorkerConfig config = _workerConfigs.Where(c => c.Language.Equals(language, StringComparison.OrdinalIgnoreCase)).FirstOrDefault();
                state.Channel           = ChannelFactory(language, state.Functions, 0);
                _workerStates[language] = state;
                return(state);
            }
        }
Beispiel #2
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        public void Initialize(string workerRuntime, IEnumerable <FunctionMetadata> functions)
        {
            _languageWorkerChannelManager.ShutdownStandbyChannels(functions);

            if (Utility.IsSupportedRuntime(workerRuntime, _workerConfigs))
            {
                ILanguageWorkerChannel initializedChannel = _languageWorkerChannelManager.GetChannel(workerRuntime);
                if (initializedChannel != null)
                {
                    _logger.LogDebug("Found initialized language worker channel for runtime: {workerRuntime}", workerRuntime);
                    CreateWorkerStateWithExistingChannel(workerRuntime, initializedChannel);
                }
                else
                {
                    _logger.LogDebug("Creating new language worker channel for runtime:{workerRuntime}", workerRuntime);
                    CreateWorkerState(workerRuntime);
                }
            }
        }
        public void Initialize(string workerRuntime, IEnumerable <FunctionMetadata> functions)
        {
            _languageWorkerChannelManager.ShutdownStandbyChannels(functions);

            workerRuntime = workerRuntime ?? Utility.GetWorkerRuntime(functions);

            if (Utility.IsSupportedRuntime(workerRuntime, _workerConfigs))
            {
                ILanguageWorkerChannel initializedChannel = _languageWorkerChannelManager.GetChannel(workerRuntime);
                if (initializedChannel != null)
                {
                    CreateWorkerStateWithExistingChannel(workerRuntime, initializedChannel);
                }
                else
                {
                    CreateWorkerState(workerRuntime);
                }
            }
        }