public void Setup()
        {
            var container = UnityConfig.Load();

            _unitOfWork     = container.Resolve <IUnitOfWork>();
            _languageLoader = container.Resolve <ILanguageLoaderFacade>();
        }
 public LanguageFrNetViewModel(INavigationService navigationServcie, IDialogService dialogService, IWebClient webService, ILanguageLoaderFacade languageLoader) : base(navigationServcie, dialogService)
 {
     _webService  = webService;
     LanguageList = new ObservableCollection <Language>();
     DialogService.ShowLoadDialog();
     _languageLoader = languageLoader ?? throw new ArgumentNullException(nameof(languageLoader));
 }