Beispiel #1
0
 public static ISimulator GetSimulator(this ILabyrinthSystem _)
 => UnityEngine.Object.FindObjectOfType <SimulatorDirect>();
Beispiel #2
0
 public static string GetLocalIPAddress(this ILabyrinthSystem _)
 => Dns.GetHostEntry(Dns.GetHostName())
 .AddressList
 .First(x => x.AddressFamily == AddressFamily.InterNetwork)
 .ToString();