Beispiel #1
0
 public override void SetupComponents()
 {
     base.SetupComponents();
     //prefabProvider = GetComponent<PlayerPrefabProvider>();
     headLook = GetComponent <IKHeadLook>();
 }
    public override void SetDefaultValues()
    {
        base.SetDefaultValues ();
        prefabProvider = GetComponent<PlayerPrefabProvider> ();

        headLook = GetComponent<IKHeadLook> ();
    }