public DesktopInputManager(IJoystickInput joystickInput, IKeyboardInput keyboardInput, IMouseScreenInput mouseScreenInput, IControlManager controlManager)
 {
     this.joystickInput    = joystickInput;
     this.keyboardInput    = keyboardInput;
     this.mouseScreenInput = mouseScreenInput;
     this.controlManager   = controlManager;
 }
 public WindowsInputFactory(IJoystickInput joystickInput, IKeyboardInput keyboardInput, IMouseScreenInput mouseScreenInput)
 {
     JoystickInput    = joystickInput;
     KeyboardInput    = keyboardInput;
     MouseScreenInput = mouseScreenInput;
 }
 public MobilesInputFactory(IJoystickInput joystickInput, ITouchScreenInput touchScreenInput)
 {
     JoystickInput    = joystickInput;
     TouchScreenInput = touchScreenInput;
 }
 public MobilesInputManager(IJoystickInput joystickInput, ITouchScreenInput touchScreenInput, IControlManager controlManager)
 {
     this.joystickInput    = joystickInput;
     this.touchScreenInput = touchScreenInput;
     this.controlManager   = controlManager;
 }
 public ConsoleInputFactory(IJoystickInput joystickInput)
 {
     JoystickInput = joystickInput;
 }
Beispiel #6
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 public InputManager(IJoystickInput joystickInput, IKeyboardInput keyboardInput, IMouseScreenInput mouseScreenInput)
 {
     this.joystickInput    = joystickInput;
     this.keyboardInput    = keyboardInput;
     this.mouseScreenInput = mouseScreenInput;
 }