public GameProcessor(IImporterRepository importerRepository, IEventRepository eventRepository, IGamePlayFactory gamePlayFactory, IGameEventsFactory gameEventsFactory) { _importerRepository = importerRepository; _eventRepository = eventRepository; _gamePlayFactory = gamePlayFactory; _gameEventsFactory = gameEventsFactory; }
public CompleteDraftImportNotificationHandler(IValidator <ImportNotification> importNotificationValidator, IDraftImportNotificationRepository draftImportNotificationRepository, IMapper mapper, IImportNotificationRepository importNotificationRepository, IImportNotificationAssessmentRepository importNotificationAssessmentRepository, IExporterRepository exporterRepository, IFacilityRepository facilityRepository, IImporterRepository importerRepository, IProducerRepository producerRepository, IShipmentRepository shipmentRepository, ITransportRouteRepository transportRouteRepository, IWasteOperationRepository wasteOperationRepository, IWasteTypeRepository wasteTypeRepository, ImportNotificationContext context) { this.importNotificationValidator = importNotificationValidator; this.draftImportNotificationRepository = draftImportNotificationRepository; this.mapper = mapper; this.importNotificationRepository = importNotificationRepository; this.importNotificationAssessmentRepository = importNotificationAssessmentRepository; this.exporterRepository = exporterRepository; this.facilityRepository = facilityRepository; this.importerRepository = importerRepository; this.producerRepository = producerRepository; this.shipmentRepository = shipmentRepository; this.transportRouteRepository = transportRouteRepository; this.wasteOperationRepository = wasteOperationRepository; this.wasteTypeRepository = wasteTypeRepository; this.context = context; }
public GameProcessor(IImporterRepository importerRepository, IEventRepository eventRepository, IGamePlayFactory gamePlayFactory, IGameEventsFactory gameEventsFactory) { _importerRepository = importerRepository; _eventRepository = eventRepository; _gamePlayFactory = gamePlayFactory; _gameEventsFactory = gameEventsFactory; }
public SetImporterForNotificationHandler(IImporterRepository repository, IwsContext context) { this.repository = repository; this.context = context; }
public ImporterBlockFactory(IImporterRepository importerRepository) { this.importerRepository = importerRepository; }
public GetImporterByImportNotificationIdHandler(IImporterRepository importerRepository, IMapper mapper) { this.importerRepository = importerRepository; this.mapper = mapper; }
public MovementImporterBlockFactory(IImporterRepository importerRepository) { this.importerRepository = importerRepository; }
public GetImporterByNotificationIdHandler(IImporterRepository repository, IMap <Importer, ImporterData> mapper) { this.repository = repository; this.mapper = mapper; }
public SetImporterDetailsHandler(IImporterRepository repository, IwsContext context) { this.repository = repository; this.context = context; }
public SetImporterDetailsForImportNotificationHandler(IImporterRepository importerRepository, ImportNotificationContext context, IMapper mapper) { this.importerRepository = importerRepository; this.context = context; this.mapper = mapper; }