Beispiel #1
0
 static partial void WriteBinaryCounts3Custom(MutagenWriter writer, IImageSpaceAdapterGetter item)
 {
     writer.Write(item.RadialBlurRampDown?.Count ?? 0);
     writer.Write(item.RadialBlurDownStart?.Count ?? 0);
     writer.Write(item.FadeColor?.Count ?? 0);
     writer.Write(item.MotionBlurStrength?.Count ?? 0);
 }
Beispiel #2
0
 static partial void WriteBinaryCounts1Custom(MutagenWriter writer, IImageSpaceAdapterGetter item)
 {
     writer.Write(item.HdrEyeAdaptSpeedMult?.Count ?? 0);
     writer.Write(item.HdrEyeAdaptSpeedAdd?.Count ?? 0);
     writer.Write(item.HdrBloomBlurRadiusMult?.Count ?? 0);
     writer.Write(item.HdrBloomBlurRadiusAdd?.Count ?? 0);
     writer.Write(item.HdrBloomThresholdMult?.Count ?? 0);
     writer.Write(item.HdrBloomThresholdAdd?.Count ?? 0);
     writer.Write(item.HdrBloomScaleMult?.Count ?? 0);
     writer.Write(item.HdrBloomScaleAdd?.Count ?? 0);
     writer.Write(item.HdrTargetLumMinMult?.Count ?? 0);
     writer.Write(item.HdrTargetLumMinAdd?.Count ?? 0);
     writer.Write(item.HdrTargetLumMaxMult?.Count ?? 0);
     writer.Write(item.HdrTargetLumMaxAdd?.Count ?? 0);
     writer.Write(item.HdrSunlightScaleMult?.Count ?? 0);
     writer.Write(item.HdrSunlightScaleAdd?.Count ?? 0);
     writer.Write(item.HdrSkyScaleMult?.Count ?? 0);
     writer.Write(item.HdrSkyScaleAdd?.Count ?? 0);
     writer.Write(item.Unknown08?.Count ?? 0);
     writer.Write(item.Unknown48?.Count ?? 0);
     writer.Write(item.Unknown09?.Count ?? 0);
     writer.Write(item.Unknown49?.Count ?? 0);
     writer.Write(item.Unknown0A?.Count ?? 0);
     writer.Write(item.Unknown4A?.Count ?? 0);
     writer.Write(item.Unknown0B?.Count ?? 0);
     writer.Write(item.Unknown4B?.Count ?? 0);
     writer.Write(item.Unknown0C?.Count ?? 0);
     writer.Write(item.Unknown4C?.Count ?? 0);
     writer.Write(item.Unknown0D?.Count ?? 0);
     writer.Write(item.Unknown4D?.Count ?? 0);
     writer.Write(item.Unknown0E?.Count ?? 0);
     writer.Write(item.Unknown4E?.Count ?? 0);
     writer.Write(item.Unknown0F?.Count ?? 0);
     writer.Write(item.Unknown4F?.Count ?? 0);
     writer.Write(item.Unknown10?.Count ?? 0);
     writer.Write(item.Unknown50?.Count ?? 0);
     writer.Write(item.CinematicSaturationMult?.Count ?? 0);
     writer.Write(item.CinematicSaturationAdd?.Count ?? 0);
     writer.Write(item.CinematicBrightnessMult?.Count ?? 0);
     writer.Write(item.CinematicBrightnessAdd?.Count ?? 0);
     writer.Write(item.CinematicContrastMult?.Count ?? 0);
     writer.Write(item.CinematicContrastAdd?.Count ?? 0);
     writer.Write(item.Unknown14?.Count ?? 0);
     writer.Write(item.Unknown54?.Count ?? 0);
     writer.Write(item.TintColor?.Count ?? 0);
     writer.Write(item.BlurRadius?.Count ?? 0);
     writer.Write(item.DoubleVisionStrength?.Count ?? 0);
     writer.Write(item.RadialBlurStrength?.Count ?? 0);
     writer.Write(item.RadialBlurRampUp?.Count ?? 0);
     writer.Write(item.RadialBlurStart?.Count ?? 0);
 }
Beispiel #3
0
 static partial void WriteBinaryCounts2Custom(MutagenWriter writer, IImageSpaceAdapterGetter item)
 {
     writer.Write(item.DepthOfFieldStrength?.Count ?? 0);
     writer.Write(item.DepthOfFieldDistance?.Count ?? 0);
     writer.Write(item.DepthOfFieldRange?.Count ?? 0);
 }