public AdminController(IGameService gameService, IHoleService holeService, IPlayerService playerService, IRankingService rankingService)
 {
     _gameService    = gameService;
     _holeService    = holeService;
     _playerService  = playerService;
     _rankingService = rankingService;
 }
 public AdminController(IGameService gameService, IHoleService holeService, IPlayerService playerService, IRankingService rankingService)
 {
     _gameService = gameService;
     _holeService = holeService;
     _playerService = playerService;
     _rankingService = rankingService;
 }
 public GameController(IGameService gameService, IHoleService holeService, IPlayerService playerService, IShotTypeService scoreTypeService)
 {
     _gameService = gameService;
     _holeService = holeService;
     _playerService = playerService;
     _scoreTypeService = scoreTypeService;
 }
 public GameController(IGameService gameService, IShotService shotService, IHoleService holeService, IPlayerService playerService, IRankingService rankingService)
 {
     _gameService = gameService;
     _shotService = shotService;
     _holeService = holeService;
     _playerService = playerService;
     _rankingService = rankingService;
 }
 public GameController(IGameService gameService, IShotService shotService, IHoleService holeService, IPlayerService playerService, IRankingService rankingService)
 {
     _gameService    = gameService;
     _shotService    = shotService;
     _holeService    = holeService;
     _playerService  = playerService;
     _rankingService = rankingService;
 }
Beispiel #6
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 public HoleController(IHoleService service)
 {
     _service = service ?? throw new ArgumentNullException(nameof(service));
 }
 public HoleController(IHoleService holeService)
 {
     _holeService = holeService;
 }
 public RankingController(IRankingService rankingService, IPlayerService playerService, IHoleService holeService)
 {
     _rankingService = rankingService;
     _playerService = playerService;
     _holeService = holeService;
 }
 public HoleController(IHoleService holeService)
 {
     _holeService = holeService;
 }