Beispiel #1
0
        /// <summary>
        /// Retire un fils
        /// </summary>
        /// <param name="child"></param>
        public void RemoveChild(IHierarchyObject child)
        {
            foreach (IHierarchyObject item in childrenListChangeHandler.Items)
            {
                if (item.GetPosition() > child.GetPosition())
                {
                    item.SetPosition(item.GetPosition() - 1);
                    childrenListChangeHandler.AddUpdated((Attribute)item);
                }
            }
            child.SetPosition(-1);
            Attribute Child = (Attribute)child;

            if (Child.valueListChangeHandler.Items.Count > 0)
            {
                AttributeValue root = Child.valueListChangeHandler.Items[0].parent;
                for (int i = root.GetItems().Count - 1; i >= 0; i--)
                {
                    AttributeValue value = root.childrenListChangeHandler.Items[i];
                    root.RemoveChild(value);
                }
                Child.removeDefaultValue();
            }
            childrenListChangeHandler.AddDeleted(Child);
            UpdateParents();
        }
Beispiel #2
0
 /// <summary>
 /// Déplace un noeud vers le haut ou vers le bas
 /// </summary>
 /// <param name="item"></param>
 /// <param name="sens">Le sens du déplacement. 0 => UP, 1=> DOWN</param>
 public void MoveNode(IHierarchyObject item, int sens = 0)
 {
     if (item.GetParent() != null)
     {
         int position           = item.GetPosition() + (sens == 0 ? -1 : 1);
         IHierarchyObject child = item.GetParent().GetChildByPosition(position);
         if (child != null)
         {
             child.SetPosition(item.GetPosition()); item.GetParent().UpdateChild(child);
             item.SetPosition(position);
             item.GetParent().UpdateChild(item);
             if (Change != null)
             {
                 Change();
             }
             SelectItem(this, item);
         }
     }
 }
 /// <summary>
 /// Oublier un fils
 /// </summary>
 /// <param name="child"></param>
 public void ForgetChild(IHierarchyObject child)
 {
     foreach (IHierarchyObject item in childrenListChangeHandler.Items)
     {
         if (item.GetPosition() > child.GetPosition())
         {
             item.SetPosition(item.GetPosition() - 1);
         }
     }
     child.SetPosition(-1);
     childrenListChangeHandler.forget((PresentationSlideItem)child);
 }
Beispiel #4
0
 /// <summary>
 /// Retire un fils
 /// </summary>
 /// <param name="child"></param>
 public void RemoveChild(IHierarchyObject child)
 {
     foreach (IHierarchyObject item in childrenListChangeHandler.Items)
     {
         if (item.GetPosition() > child.GetPosition())
         {
             item.SetPosition(item.GetPosition() - 1);
         }
     }
     child.SetPosition(-1);
     childrenListChangeHandler.AddDeleted((BGroup)child);
 }
Beispiel #5
0
 /// <summary>
 /// Oublier un fils
 /// </summary>
 /// <param name="child"></param>
 public void ForgetChild(IHierarchyObject child)
 {
     foreach (IHierarchyObject item in childrenListChangeHandler.Items)
     {
         if (item.GetPosition() > child.GetPosition())
         {
             item.SetPosition(item.GetPosition() - 1);
         }
     }
     child.SetPosition(-1);
     childrenListChangeHandler.forget((AttributeValue)child);
 }
Beispiel #6
0
 /// <summary>
 /// Retire un fils
 /// </summary>
 /// <param name="child"></param>
 public void RemoveChild(IHierarchyObject child)
 {
     foreach (IHierarchyObject item in childrenListChangeHandler.Items)
     {
         if (item.GetPosition() > child.GetPosition())
         {
             item.SetPosition(item.GetPosition() - 1);
             childrenListChangeHandler.AddUpdated((AttributeValue)item);
         }
     }
     child.SetPosition(-1);
     childrenListChangeHandler.AddDeleted((AttributeValue)child);
     UpdateParents();
 }
Beispiel #7
0
 /// <summary>
 /// Transforme un noeud en sous-noeud
 /// </summary>
 /// <param name="model">le noeud à édenté</param>
 public void IndentNode(IHierarchyObject item)
 {
     if (item.GetParent() != null)
     {
         int position           = item.GetPosition();
         IHierarchyObject child = item.GetParent().GetChildByPosition(position - 1);
         if (child != null)
         {
             item.GetParent().ForgetChild(item);
             child.AddChild(item);
             if (Change != null)
             {
                 Change();
             }
             SelectItem(this, item);
         }
     }
 }
Beispiel #8
0
        /// <summary>
        /// Supprime un noeud et ses fils.
        /// </summary>
        /// <param name="model">Le noeud à supprimer</param>
        public void DeleteNode(IHierarchyObject item)
        {
            if (item != null && item.GetParent() != null)
            {
                MessageBoxResult result = Util.MessageDisplayer.DisplayYesNoQuestion("Delete Item", "Do you want to delete node : " + item.ToString() + "?");
                if (result == MessageBoxResult.Yes)
                {
                    int index = item.GetPosition();
                    item.GetParent().RemoveChild(item);
                    item.GetParent().UpdateParents();

                    if (Change != null)
                    {
                        Change();
                    }
                    if (this.Root.GetItems().Count > 1)
                    {
                        selectNodeAfterDelete(item, index);
                    }
                }
            }
        }
Beispiel #9
0
        /// <summary>
        /// Cette méthode permet de désactiver un menuItem dans le cas
        /// où l'opération associée à ce menuItem n'est pas possible pour
        /// le noeud courant.
        /// </summary>
        /// <param name="e"></param>
        protected override void OnContextMenuOpening(ContextMenuEventArgs e)
        {
            IHierarchyObject selectedItem = (IHierarchyObject)this.SelectedItem;

            this.NewMenuItem.IsEnabled      = this.Root != null;
            this.EditMenuItem.IsEnabled     = this.Root != null && selectedItem != null && CurrentParent != null;
            this.CutMenuItem.IsEnabled      = this.Root != null && selectedItem != null && CurrentParent != null;
            this.CopyMenuItem.IsEnabled     = this.Root != null && selectedItem != null && CurrentParent != null;
            this.PasteMenuItem.IsEnabled    = this.Root != null && selectedItem != null && !Util.ClipbordUtil.IsClipBoardEmpty();
            this.DeleteMenuItem.IsEnabled   = this.Root != null && selectedItem != null && CurrentParent != null;
            this.MoveUpMenuItem.IsEnabled   = this.Root != null && selectedItem != null && selectedItem.GetPosition() > 0 && CurrentParent != null;
            this.MoveDownMenuItem.IsEnabled = this.Root != null && selectedItem != null && selectedItem.GetPosition() < selectedItem.GetParent().GetItems().Count - 1 && CurrentParent != null;
            this.IndentMenuItem.IsEnabled   = this.Root != null && selectedItem != null && selectedItem.GetPosition() > 0 && CurrentParent != null;
            this.OutdentMenuItem.IsEnabled  = this.Root != null && selectedItem != null && selectedItem.GetParent() != null && selectedItem.GetParent() != Root && CurrentParent != null;
        }