private void Update()
        {
            if (input.AnyKey)
            {
                anyKeyEvent?.Invoke();
            }

            foreach (var entry in basicShortcuts)
            {
                var pressed = true;
                for (int i = 0; i < entry.Key.Length - 1; i++)
                {
                    if (!input.GetKey(entry.Key[i]))
                    {
                        pressed = false;
                        break;
                    }
                }

                if (!pressed)
                {
                    continue;
                }

                if (input.GetKeyDown(entry.Key[entry.Key.Length - 1]))
                {
                    entry.Value?.Invoke();
                }
            }
        }
Beispiel #2
0
 public static bool GetKeyDown(KeyCode key)
 {
     if (key == KeyCode.None)
     {
         return(false);
     }
     return(m_inputModule.GetKeyDown(key));
 }
Beispiel #3
0
 public static bool GetKeyDown(KeyCode key) => m_inputModule.GetKeyDown(key);